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Day trading?

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This Post:
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68476.164 in reply to 68476.161
Date: 3/6/2010 3:36:03 AM
Overall Posts Rated:
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Yes they have, really. The GM's name is Lord of Doom.

I don't really care what anyone else says to me. He said I have to do this so I will report every single transfer.

This Post:
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68476.165 in reply to 68476.164
Date: 3/6/2010 4:26:18 AM
Overall Posts Rated:
587587
so I will report every single transfer.

You don't need to report every single transfer. Report those that you feel may be overpriced or you are very unsure about. I understand this can initially appear difficult for a new manager, but most users get enough experience very quickly. Those who don't generally have very few transfers anyway. I think I have reported only one or two of my own transfers so far and I have played this game for a long time.

Please also note that intentional spamming of the cheating report system will not be tolerated.

This Post:
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68476.167 in reply to 68476.166
Date: 3/6/2010 5:26:25 PM
Overall Posts Rated:
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50000 less however many "cheaters" you ban each day.

This Post:
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68476.168 in reply to 68476.165
Date: 3/6/2010 5:27:44 PM
Overall Posts Rated:
00
That's great. Don't report transfers and get banned. Or report transfers and get banned. Nice system.

This Post:
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68476.169 in reply to 68476.168
Date: 3/6/2010 5:35:41 PM
Overall Posts Rated:
959959
for people who read the post before they answer it works, maybe not 100% but not that bad.

From: Eagle

This Post:
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68476.170 in reply to 68476.7
Date: 3/6/2010 8:16:06 PM
RSC Eagles
BBBL
Overall Posts Rated:
107107
I completely agree with you !!
For instance, i also play a management soccer game, called Hattrick, and there it is far too easy to make money through transfers. And so you have a lot of players, who make a lot of money this way, and thanks to this money they can buy themselves a great team. This is not fair to all the other players who don't have all day to check the transfer market, and continously buy and sell players.
I also think a manager game is not made for this, and has to concentrate on the game itself, not on the transfer market. That is why i like Buzzerbeater much better than hattrick, all players have equal chances and the players that decide to make a lot of money through trading on the transfer market will have a difficult time doing so, and that's how it ought to be. Because otherwise, you would only have a good team if you do a lot of trading on the transfer market. Thank God, Buzzerbeater is not such a game.
In fact Buzzerbeater is by far the best management game i have found so far on the internet ! And I have allready tried many management games.
So keep up the good work, BB crew ! You are simply the best !

grtz,
Eagle

Last edited by Eagle at 3/6/2010 8:18:59 PM

From: ig
This Post:
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68476.172 in reply to 68476.171
Date: 3/11/2010 1:39:49 AM
Jerusalem TET
Ligat Ha'al
Overall Posts Rated:
207207
Second Team:
Jerusalem TET Utopia
I have a revolutionary suggestion. Taxing for each player put on the transfer list, no matter if he was bought by another team. So there is always a risk of losing money in asking an extremely high price for a player that will stay in the team. Taxing in such way will destroy a daytrading, since trying to sell a new bought player will cost about 20% of the asked price. IMO, fair enough, almost no more GM-cops needed, etc. I know that there should be consequences of such a dramatic novation, but I think it`s worth it.

From: abigfishy

To: ig
This Post:
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68476.173 in reply to 68476.172
Date: 3/11/2010 5:01:14 AM
Overall Posts Rated:
809809
there really is an easy system that someone had already suggested which is a minimum contract

i think in the nba there is a minimum 10 day contract if bb had that or even a 20 day minimum contract actual day trading as such would be dead but signing someone up for a few weeks training them and then selling them at a profit would still be fine

From: CrazyEye

To: ig
This Post:
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68476.174 in reply to 68476.172
Date: 3/11/2010 5:52:10 AM
Overall Posts Rated:
959959
your system has a lot weaknesses, because this punish people who ask for a real price also very hard, and especially whn you aren't online on primetime to sell player*, player for normal pirces are often not selled.
Also it leads to low starting bids, and those prices normally get raised to the normal price in the last ten minutes, but the servers aren't stable and if they are unstable you sell your player for a below minimum price - thats why it is necessary to start with normal prices and also wished by the BB.

* if they go on list for 1$, often day trader bid on then to get then cheap, and aren't there two intrested players online who are willing to pay a normal price the players goes very cheap and this will also lead to daytrading and not to avid it ;)

Last edited by CrazyEye at 3/11/2010 5:54:12 AM

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