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Training Diversity

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This Post:
11
319331.168 in reply to 319331.167
Date: 6/12/2023 2:18:49 PM
Wavy Gates
II.1
Overall Posts Rated:
6565
Second Team:
Dribbling Souls
I mean it’s discussed in both places. If anything the forum gets the clean cut plan on top of being more organized.. it’s not like discord actually hold weight in these decisions really

This Post:
11
319331.169 in reply to 319331.168
Date: 6/28/2023 2:42:38 PM
Aetos Anogeion B.C.
A1
Overall Posts Rated:
421421
Second Team:
Aetos Anogeion Int.
So where are we with this?

Plan A (or even Plan B ) sounds fun. But, so risky

You then plan with zero restrictions in effect. At the end of the day (as many already suggested) we will all have the same players.

Imagine someone tanks and collects 20M. Then buys 3 x 25yo and only add the skill missing to make them elite.

I mean elite to the levels that one cannot find in the market for seasons.

Maybe option B with 50% penalty would work. This way you get to train both PF and SF and one gets more Rebound and the other more OD (at expense of total training, but viability of keeping your own draft / over paying for optimal starting skills etc to get to the SF PF combo you want).

Last edited by karapatsakidis at 6/28/2023 2:42:51 PM

This Post:
33
319331.170 in reply to 319331.169
Date: 6/29/2023 4:04:41 PM
Hénin Basket Club
III.13
Overall Posts Rated:
1515
There's already about 10 people on this thread who had this miracle idea : tanking, using the new training system to train perfect players and grad titles.

People are already tanking to make runs for national/BBB title. I don't think that will change anything in this regard.

This Post:
00
319331.171 in reply to 319331.1
Date: 7/23/2023 4:10:03 PM
KK Ljubljana 78
III.4
Overall Posts Rated:
4141
Second Team:
BC Utopia 78
While I'm for NO change since I consider training The core part of the game (training court nonsense still needs to be address) I do like brainstorming and developing concepts. So here's the plan C:

Team training remains the same.

For skill training you now get two options:
- Focused (giving you 3 player slots)
- General (giving you 6 player slots)

For Focused players need to play 80min per week at any position while for General players only need 60min per week at any position for maximum training. The difference in min requirement is also the difference in training speed (General trains at 75% of Focused).

There's also extra change in that 1v1, JS and RB now only get 3 training slots for max training speed like other skills. While this would lower the overall skill level in BB the second part of plan C makes up for it?

If you hire youth trainer and don't use team training you get extra skill training regime:
- Youth (giving you 3 extra teenagers slots)

This youngsters also need 80min of playing time per week at any position. Their training speed remains the same as today (it depends both on your trainer and youth trainer level).

In short term this would create a flood of half trained 20 year olds and disappointing managers that lost money training them. Should fix itself with time.

It obviously helps homegrown teams a lot.

While you do get training diversity and positional freedom extra min requirement and limiting extra regime to youth keeps it challenging.

The way U21 and NT players train remains exactly the same And you can't train 3 different NT players at their peak and steamroll your opposition like you could with plan A!

The full impact of this proposal is of course beyond my understanding so...

This Post:
00
319331.172 in reply to 319331.171
Date: 7/24/2023 12:32:52 PM
Tampines Fusion
SBBL
Overall Posts Rated:
433433
Just kinda curious, have you ever heard of game shape and minute management?

This Post:
00
319331.173 in reply to 319331.172
Date: 7/24/2023 1:30:36 PM
KK Ljubljana 78
III.4
Overall Posts Rated:
4141
Second Team:
BC Utopia 78
Higher min demand on Focused training than ideal GS min is intentional. So is overall demand for full training compared to overall min in a week. The point was to keep the whole system challenging.

This Post:
00
319331.174 in reply to 319331.173
Date: 7/24/2023 9:41:53 PM
Tampines Fusion
SBBL
Overall Posts Rated:
433433
You've got a point there. But that would more or less just encourage tanking (which BB is trying their best to prevent) no? Assuming the equivalent of max training right now is 60 mins general. They'd still have to play 2 games (which means sacrifice 2 official games if they're in the cup and 1 official game if they're out of the cup, instead if the 0 games for cup teams and 1 game for teams out of the cup right now).

The GS trade-off for faster training (assuming focused is faster than the max speed today) is understandable tho. I guess that's justified. But again, it still encourages tanking. Now if we combine this with the rest of your suggestion - 3 positionless trainees, 3 extra teenage slots with youth trainer... Do correct me if I'm wrong - but does that mean you can train up to 6 players in the focused group and 9 players in the general group?

So I can tank for 2 seasons, train 6 players at 133% effectiveness (it's not hard with your system, I only need to have them play 2 full games a week and I still have minutes to spare in case of injury or foul outs), then in my third season, sell off 3 serviceable U21 players who earn around 20k-30k, and continue to train my 3 other players at 133% effectiveness, potentially capping them (assuming they're HOFs) by age 23?

Even if you use focused as the benchmark (meaning general is 75% of today's training), it's still a much better option than today's training, but has tanking as a trade-off.

If you look at the bigger picture, it's not more challenging at all. All it takes is to tank, and I'm sure you don't know how willingly people tank in this game if it brings them a championship or two. It's something BB has been trying their best to prevent, so honestly this isn't exactly a good idea.

This Post:
00
319331.175 in reply to 319331.174
Date: 7/25/2023 3:41:30 AM
KK Ljubljana 78
III.4
Overall Posts Rated:
4141
Second Team:
BC Utopia 78
You can train 3x U21 at 100% not 133%. Plus 3x subU21 at 100%-(y. Trainer). Or 3x U21 at 100% plus 6 at 75%-(y. trainer). Yes you can train 6x players at 75% but that is not much faster than we have and you can't train 6x at 100% in 1v1 or JS so it's probably closer to today than it looks.

This plan basically combines training diversity with removed positional requirement, something that was brought up multiple times before.

Maybe I should keep it simpler like: If you have y. trainer than you can add Thursday training regime in witch only youth players can receive training. In this case players playing on Saturday and Tuesday would not get the benefit of y. trainer? Of course this way you could polish 2x 20y on Saturday and Tuesday while preparing 2x 18y in 1v1 on Thursday creating sort of production line for U21. And I just realised that in my original proposal this would be even worse...

So I'll state it again; Personally I'm against training diversity in any form because it lowers the need to interact with TM and I see that as a bad thing for the game.

As far as tanking goes I don't believe this is actually bad for the game as a whole. Being able to stay at the top like RL teams can is unhealthy.

This Post:
00
319331.176 in reply to 319331.175
Date: 7/25/2023 6:28:30 AM
Tampines Fusion
SBBL
Overall Posts Rated:
433433
You can train 3x U21 at 100% not 133%. Plus 3x subU21 at 100% -(y. Trainer). Or 3x U21 at 100% plus 6 at 75%-(y. trainer). Yes you can train 6x players at 75% but that is not much faster than we have and you can't train 6x at 100% in 1v1 or JS so it's probably closer to today than it looks.

Sorry but I learned in school that 3+3=6. Care to enlighten me how 3 U21 players and 3 sub-U21 players do not equate to 6 players?

Tho I think your suggestion for limiting the youth trainers effect to just Thursday seems like a better move if you want to make things more challenging. Although maybe the players trained under the youth trainer can't be subjected to the 60/80 minute requirement (since only the minutes of 1 game will be taken into account). If it's still subjected to the 60/80 minute requirement, it seems like a waste of resources to hire a youth trainer. Personally I'd rather train my 18-19 year olds in the main training slots than hire a separate youth trainer for them. The first two seasons is mostly 1 on 1 anyway, and the money I'd earn from selling them isn't worth the about I'd spend to bid on youth trainers then pay their salary for the whole 28 weeks.

That said, may I know what a TM is?

As far as tanking goes I don't believe this is actually bad for the game as a whole. Being able to stay at the top like RL teams can is unhealthy.

No tanking does not mean staying at the top all the time. They want every team to compete every season, just like how the NBA wants. They don't want teams purposely throwing games and losing games yet gain benefit from it. As someone from Europe, I'm sure you're familiar with football leagues you all have there? Are there any teams which lose on purpose so they can win the league in a few season's time? That's probably what they are looking for. Less incentives for losing on purpose.

This Post:
00
319331.177 in reply to 319331.176
Date: 8/17/2023 3:58:05 AM
Durham Wasps
EBBL
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
So plan A seems popular.

I've seen a lot of suggestions shot down in the past for not being balanced. If they make something easier something else must be lost.

Under plan A which proposes being able to choose whether to train whatever you like on the three different days you can choose one of those, or two, to be 2 position training, allowing you to now easily train 4 players. You could also keep 5 for longer, meaning when you sell your worst trainees instead of going from 6 to 3 you could train 6, then 5, then 4. No, don't like that at all. The opposite of balanced.

Edit: Sorry Buzz, meant to make a general reply.

Last edited by Gully Foyle at 8/17/2023 3:59:12 AM

This Post:
11
319331.178 in reply to 319331.177
Date: 8/17/2023 4:03:18 AM
Durham Wasps
EBBL
Overall Posts Rated:
16621662
Second Team:
Sunderland Boilermakers
Oh, and another thing, please no more getting together off site to "improve" the game by listening to loud voices.

We are all equals here, though some of us are probably against the political whispering in ears more than others.

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