BuzzerBeater Forums

Suggestions > Minimum Listing Price for ALL Players

Minimum Listing Price for ALL Players

Set priority
Show messages by
From: Knecht
This Post:
77
251137.17 in reply to 251137.16
Date: 1/1/2014 4:54:36 PM
Overall Posts Rated:
16031603
I'd rather add a cap on individual player salaries (just like NBA). A max player would only earn 200k, even if he would make 300k in an open market. That way the great players would be much more valuable.

Getting rid of the free agents would help to reduce the amount of good players. Monoskillers would still be worthless but a semi balanced 280k center with only 200k salary paid would be worth millions (rightfully so).

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
00
251137.18 in reply to 251137.17
Date: 1/1/2014 5:56:00 PM
Hamburg Albatrosses
III.7
Overall Posts Rated:
83768376
Second Team:
Korean S. Fighters
I like your suggestion. That would definitely solve quite a lot of problems and also make it more interesting to train players to a high level for the NT if you can even have 2-3 trainees in a division 1 team and can still sustain their salary ...

Du hast nicht genug Geld, um dieses Gebot abzugeben!
From: Axis123

This Post:
00
251137.19 in reply to 251137.17
Date: 1/2/2014 1:34:29 AM
Overall Posts Rated:
299299
I like this suggestion too.

I wonder arguments there are against it... It might encourage training AND tanking?

From: Knecht

This Post:
00
251137.20 in reply to 251137.19
Date: 1/2/2014 3:58:21 AM
Overall Posts Rated:
16031603
I think tanking should be accepted as a strategy to play the game. By giving up a good position by free will, you give some other team the chance to move up and be successful.

Another positive effect of capping individual salaries would be, that farm teams now become unnecessary, as almost every team will be able to afford and use a max player.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
From: Axis123

This Post:
00
251137.21 in reply to 251137.20
Date: 1/2/2014 6:16:13 AM
Overall Posts Rated:
299299
Excellent point, again.

This Post:
00
251137.22 in reply to 251137.20
Date: 1/7/2014 11:48:05 AM
Overall Posts Rated:
55
You should have that GM beside your name hahah. You're full of ideas!

This Post:
11
251137.23 in reply to 251137.22
Date: 1/7/2014 3:53:43 PM
Overall Posts Rated:
16031603
You should have that GM beside your name hahah. You're full of ideas!


Most GMs would say I`m full of ****.

Größter Knecht aller Zeiten aka His Excellency aka President for Life aka Field Marshal Al Hadji aka Lord of All the Beasts of the Earth and Fishes of the Seas aka aka Conqueror of the Buzzerbeater Empire in Europe in General and Austria in Particular
This Post:
00
251137.25 in reply to 251137.17
Date: 1/10/2014 2:14:36 PM
Overall Posts Rated:
219219
I'd rather add a cap on individual player salaries (just like NBA). A max player would only earn 200k, even if he would make 300k in an open market. That way the great players would be much more valuable.

Getting rid of the free agents would help to reduce the amount of good players. Monoskillers would still be worthless but a semi balanced 280k center with only 200k salary paid would be worth millions (rightfully so)


so simple, so wonderfull. This may also include something called hardcap to prevent teams for hiring 5 200k players, so basicly a strong whole NT team, whos salaiers are around 350k each. this would give unfair advantage against other teams imagine team paying 1m for 1,7m roster. So it should be something like you could have up to like 1,2m or so virtual salary or something like you should have maximum of 300k of virtuan non payed salary or something similar.

your suggested feature may have the very negative impact. Centers are payed the most, so people would stack on centers, and quess which tactics favours centers? Yep, again LI

Last edited by Gajus Julijus Cezaris at 1/10/2014 2:20:43 PM