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Center high OD versus high BLK

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270576.17 in reply to 270576.15
Date: 5/21/2015 2:48:22 PM
Overall Posts Rated:
2828
very nice skillsetting. ID-SB have the ideal combo. the will play really well. especially with a 3-2 zone and good outside defenders.
I had a ID 18-SB 17 C for 7 seasons. He was a monster. 4,5 blks/game during his time at my team. I had several 300+ blks seasons as a team.

@all: I think there are some urban legends here. You don't need RB for a high def team. Why do you want to invest time in a expensive skill which is useless for this kind of team? Your team will block or alter 75-80% of all defended shots. it's just a matter of time until your players get the ball. and until than they can collect some blocks ;) it's more important to have good rebounders on the guards which support your bigs, than RB 1 guards and 16+ RB bigs. RB is a player vs player skill, not a team vs team skill... just to remind everyone on this


i played some games with a C with RB 1, well he gets at least 12 rebounds in these games... only because he was the center... so i think it's a team vs team

This Post:
00
270576.19 in reply to 270576.18
Date: 5/23/2015 3:17:10 PM
TheRainmakers
BBBL
Overall Posts Rated:
8787
I was told to train my 2 trainees until 28, they will only get 2-3 ups at this age but they are necessary in order to reach NT

Last edited by BigT at 5/23/2015 3:45:20 PM

This Post:
00
270576.20 in reply to 270576.18
Date: 5/23/2015 4:02:25 PM
Overall Posts Rated:
9191
In general, I'd say train until they're capped. For your NT wannabes, you'll need to train until 27-28+. Imo, one of the better ways to make $$ would be to grab some allstar/PA/SS players and sell around 21-23.

Back to the original question, both are importand, but it depends on your opponents and tactics. SB is important to all zones.OD will defend shooting bigs, their passes, and take advantage of low HA/PA to create turnovers. Depending on your level of competition, 8-10 OD is probably good enough on C's. I'd like to see more 15+SBers, but the changes are just getting to the point that we will see them.

This Post:
00
270576.21 in reply to 270576.5
Date: 5/24/2015 2:26:02 PM
Overall Posts Rated:
4343
I think that with high OD (+10) on a C or PF, you can get a way with low ID (12/13). That way you can get some higher IS/REB/BLK and keep the salary low.


I don't know if this can be a misconception.
OD does not add ID, therefore you cannot state "3 levels of OD equals 1 ID if your guy is defending under the basket".
At least I don't understand it that way.

The defenses complicate the shot to poor shooting conditions, OD outside and ID inside of the zone.
Then, once the shot takes place, SB comes into play for a second shot barrier, sometimes resulting in a shot failed, sometimes in a block, sometimes in a foul. Or when it's in, it was just not enough.

This Post:
00
270576.23 in reply to 270576.22
Date: 5/28/2015 12:38:53 PM
Overall Posts Rated:
32293229
I believe the high OD pressures the PF/C from coming in to the paint and getting the easy bucket. It can force a TO, a bad shot, or causes the PF/C to pass to another player. That's why I think 10+ OD can be a good thing for PF/C. High OD on a PF/C could well be the cheapest and deadliest way to play with great defense.


One exception is that OD seems to be mostly useless against a big man who grabs an offensive rebound and immediately tries to score.

This Post:
00
270576.25 in reply to 270576.24
Date: 5/28/2015 4:55:07 PM
Overall Posts Rated:
32293229
Well it's not perfect, but on the other hand that doesn't happen too often. He could try boxing him out ;)


It happens all the time, except for the times it doesn't.

This Post:
00
270576.26 in reply to 270576.25
Date: 5/29/2015 5:41:14 AM
Overall Posts Rated:
4343
I guess it'd make sense that the offensive rebound+scoring attempt only demands SB for the defender, no OD and probably no ID either.

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