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Season 39!

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From: BPI

This Post:
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287028.17 in reply to 287028.16
Date: 7/9/2017 12:03:44 PM
Overall Posts Rated:
2828
Great game, although it looks like Grand Reign put more effort in? Probably the difference.

From: Penumbra

To: BPI
This Post:
00
287028.18 in reply to 287028.17
Date: 7/9/2017 2:03:32 PM
Overall Posts Rated:
1818
Yes it was. I had a feeling I couldn't beat you straight up because of your 3 point shooting so I decided to counterpick. It worked well for 4 quarters lol. Now we'll see how much the OT minutes affect my players. Nice 3pt shooting. My players were fouling a lot which helped to an extent.

This Post:
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287028.19 in reply to 287028.18
Date: 7/9/2017 8:30:52 PM
Overall Posts Rated:
55
Hopefully this match of ours is good. I'm going to be watching it at work.

This Post:
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287028.20 in reply to 287028.19
Date: 7/25/2017 1:20:56 AM
Overall Posts Rated:
1818
I'm having troubles with tactics. I set someone for 48 minutes (starting and each sub is the starter) and strictly follow depth chart, but they still get subbed out. I only won by 20 but they should get full minutes. Am I doing it wrong? I figured if I left the substitute spaces open the coach would fill them in automatically which is why I fill them with the person in the starting position.

This Post:
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287028.21 in reply to 287028.20
Date: 7/25/2017 1:38:44 AM
Overall Posts Rated:
33
they won't, barring injury. better to leave an open gap for the backup roles for the guy you want to give 48 to.

This Post:
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287028.22 in reply to 287028.20
Date: 7/25/2017 8:35:18 AM
Overall Posts Rated:
55
Usually I'll just take whoever I don't want to play completely out of the game lineup as in, I will take them and not even let them be on the bench with open sub spaces.

This Post:
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287028.23 in reply to 287028.22
Date: 7/26/2017 2:47:06 AM
Overall Posts Rated:
1818
Yes, I do that too, but this wasn't about barring a player from getting minutes, this was about getting a player 48 minutes as PG to maximize my training. I am trying to train 3 players in single position. I have heard that training 3 players in single position is no worse than only 2 and going over 48 won't give any (noticeable) increase. So it makes sense to utilize all 3 training slots at exactly 48 min.

Last edited by Penumbra at 7/26/2017 2:48:47 AM

This Post:
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287028.24 in reply to 287028.23
Date: 7/26/2017 10:29:57 AM
Overall Posts Rated:
55
I would do the exact same thing but to make sure to schedule a scrim and literally play those pgs only once per week (1 pg per game full 48 mins and then switch every game

From: BPI

This Post:
00
287028.25 in reply to 287028.24
Date: 7/28/2017 9:49:55 AM
Overall Posts Rated:
2828
Although if you're doing single position training for 3 different players, if one gets subbed out, you can always dress them one of the other games to make up the difference, or go with a natural starter/backup role, and flip them for the next game. That works pretty well for getting multiple guys 48 minutes, too.

But yeah, I usually dress 6-7 players, just in the event of injury. However, I've gotten burned by that a lot recently too, so I've gone to dressing just 5.

From: Penumbra

To: BPI
This Post:
00
287028.26 in reply to 287028.25
Date: 7/29/2017 8:17:02 PM
Overall Posts Rated:
1818
I usually start the same 5 players for the first two (league) games, then make up minutes for their subs during the scrimmage. But now I'm trying to focus a lot on single position training. I try to get 48 minutes in a single position, then let them sub in another position to get close to 60 for their game shape.
I was only complaining because my tactics weren't followed when there was no foul trouble and it wasn't a (major) blowout. Even a blowout should still give them 48 because of my tactics, but alas, this is not reality.

This Post:
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287028.27 in reply to 287028.26
Date: 8/3/2017 3:01:40 PM
Overall Posts Rated:
1818
I think I figured it out. There was some minor foul trouble with my players (4th foul late in the game) and I set tactics to sit them. I had it that way because I wanted my non trainees to balance 65-75 minutes per week. I was afraid they would go over and ruin gameshape. I rarely have players go below Strong gameshape and when it happens it's only one player at a time.

Last edited by Penumbra at 8/3/2017 3:03:19 PM

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