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QUICK & DIRTY BB GUIDE for new players

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288490.17 in reply to 288490.11
Date: 7/14/2017 7:24:44 AM
Overall Posts Rated:
3333
A couple of things:

1. Everybody will have different opinions on how to run a team. This is by no means the only way. It is exactly what I said it was. Just a quick guide for those who have no idea what they should be doing.

2. Should you have 3 18-19 y.o.? sure, but getting other kind of young players (20-23yo) will help the efficiency of your training. One on One for example is two position training. It's not hard to get 5 players 48 minutes in 3 games. Why train 3 when you can train 5? Especially with a new roster devoid of real talent. With 5 you can sell some players eventually and still keep some players.

3. The sooner you expand your arena (and really the sooner you can get it to 8-9k capacity) the better. Math people. The sooner you expand, the sooner you make more money. It takes a week to expand, and in that week you can find trainees and a trainer.

4. Ya'll should really leave this chat open to new player questions, vice filling it with nit-picky, complex, philosophical management philosophies. It will just make new players MORE confused.


This Post:
00
288490.21 in reply to 288490.20
Date: 7/14/2017 9:27:40 AM
Overall Posts Rated:
14901490
I don't think you can trade without penalties even in the first 8 weeks. You will have the same haircuts on the sale value as anybody else when reselling as far as I know.

Last edited by Lemonshine at 7/14/2017 9:29:51 AM

From: Siwy

This Post:
00
288490.23 in reply to 288490.16
Date: 7/14/2017 11:00:38 AM
Overall Posts Rated:
15061506
Also, if you buy 18/19 yo, 50 TSP for former and 60 TSP for latter are absolute minimum, if you want to achieve a proper level before their 22nd birthday. The one exception from this rule are 210+/7'+ height players - give them only inside skills, and you'll make a really fast progress (but you'll pay a lot salary and probably you'll have to sell them).

Last edited by Siwy at 7/14/2017 11:15:04 AM

Leniwy, stary, wyliniały kocur. Czasem jeszcze zerknie na polskie tłumaczenia.
This Post:
00
288490.25 in reply to 288490.24
Date: 7/14/2017 3:26:11 PM
Overall Posts Rated:
120120
Yes, but they don't have the penalties for the number of trades, because they are new teams and so they haven¡t still traded any players (I am always around 14 players traded in the last 14 weeks so the taxes are high for me)

Also, if you buy a player for 10k and you sell him for 100k you still get a benefit despite the taxes. But if you buy a player for 800k and you sell him for 1M then a tax of 20% eliminates the benefit.

So in my case, with hattrick experience, I made big easy benefits my first season, and I no longer can use the same strategy, both because of the taxes and because of the salary and prices of the players that I need now.

I also learnt a lot about the game by trying many different players in the process.

I recomend any new manager who wants to spend time in the market (specially with hattrick or previous BB experience) to try daytrading to give a fast start to his team.



The kryptonite to this... is daytrading works, because newer managers don't really know what they are doing and they are the ones (usually) buying your players enabling daytrading.

If you tell all those buyers to instead be competitors and other sellers in daytrading, it will take away all the value of daytrading too.

This Post:
00
288490.27 in reply to 288490.1
Date: 7/14/2017 4:10:42 PM
Overall Posts Rated:
9595
I think this is all wrong. No1 gives information out for free just to get behind in the competitive aspect of the game. It depends on how many hours you put in and how much time you have for the game.

I have been seriously thinking about putting out a guide on udemy.com so that only a select few can see my complete guide and have a quicker startup than this... I don't give out information just for the sake of it and that's just not a good plan.

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