BuzzerBeater Forums

BB Malaysia > Season 13 draftees, attn U21 manager

Season 13 draftees, attn U21 manager

Set priority
Show messages by
This Post:
00
150167.171 in reply to 150167.170
Date: 9/8/2010 3:59:08 PM
Overall Posts Rated:
66
Oh ya, how can I forget, thanks for reminding me, I read it few days ago under 'your friendly staff' menu, but I did not keep it in mind, LA stands for language admin.

This Post:
00
150167.172 in reply to 150167.166
Date: 9/8/2010 10:42:31 PM
Overall Posts Rated:
55
erm.....6 weeks.....2 months is already 8 weeks....i guess my account will become inactive unless i can somehow log in to BB.....

guyz, if my account do become inactive...can i make a new one ???

BTW, thx for the answers to my previous post...

From: Dendimon

This Post:
00
150167.173 in reply to 150167.163
Date: 9/8/2010 11:01:28 PM
Overall Posts Rated:
55
Vandar, Hi
i was checking the TL and i found out that u are selling your 18-year old PG..
and i juz wan to know sumthing, did u do any training to the player ??

From: Vandar

This Post:
00
150167.174 in reply to 150167.173
Date: 9/9/2010 3:21:29 AM
Overall Posts Rated:
66
No, I did not do any training to him, he's a generated player for my team 2 weeks ago.

Edited: Oh ya, I just noticed that he can be in U21, I was too concentrated in playoff for now so did not notice that he is 18 and starter potential, anyway I'm not planning to train him until playoff because I'm improving my whole team stamina for playoff.

Last edited by Vandar at 9/9/2010 5:29:06 AM

This Post:
00
150167.175 in reply to 150167.174
Date: 9/9/2010 5:28:40 AM
Overall Posts Rated:
168168
Don't think he'll make the cut for U21 w/ that skill set & potential bro

This Post:
00
150167.176 in reply to 150167.175
Date: 9/9/2010 5:33:14 AM
Overall Posts Rated:
66
Oh, I don't know, I'm inexperienced about training result.

This Post:
00
150167.177 in reply to 150167.174
Date: 9/9/2010 6:17:47 AM
MightyMice
III.3
Overall Posts Rated:
495495
Second Team:
CrazyCrabs
No, I did not do any training to him, he's a generated player for my team 2 weeks ago.

Edited: Oh ya, I just noticed that he can be in U21, I was too concentrated in playoff for now so did not notice that he is 18 and starter potential, anyway I'm not planning to train him until playoff because I'm improving my whole team stamina for playoff.



Is your stamina so bad???

I am a fan of stamina, I have many players 6+, but I keep several 4 and I am pretty satisfied of them. May be your players have an average of 1.2 (so yes, you need at least one pop), but I would concentrate on primary skill now to increase PO performance.

This Post:
00
150167.178 in reply to 150167.177
Date: 9/9/2010 6:48:06 AM
Overall Posts Rated:
66
Most of them is mediocre, so I think if all of them can make it to average or respectable it would be better.

2 more update to go before PO, so I have a thought that primary skill will be hard to raise with just 2 update, thats why I decided to train on stamina.

This Post:
00
150167.179 in reply to 150167.178
Date: 9/9/2010 8:12:34 AM
MightyMice
III.3
Overall Posts Rated:
495495
Second Team:
CrazyCrabs
Most of them is mediocre, so I think if all of them can make it to average or respectable it would be better.

2 more update to go before PO, so I have a thought that primary skill will be hard to raise with just 2 update, thats why I decided to train on stamina.


mediocre is definitely good enough. Don't consider the impact on primary skills in terms of pops, but decimals. If you train monorole 21 yrs old players, if you will not have a pop you'll probably increase by 0.8 primary (let's say JR for shooting guards), 0.5 JS, 0.3-0.4 (I am lazy and I don't want to calculate exactly) HN and DR. Absolutely much relevant.

If you raise stamina, the side effect is that, if you'll starters are even not much better than backups, your starters will not sit on the bench, so their performance will decrease over time and -worst- they will risk to play 85 minutes or more, with direct impact on their shape. Just to give you a practical example, my Scalambrieri is trained monorole 48' + a match in other guards role, typically 35-40'. It means about 85' or even more this week (but I wanted to have him trained now). For this reason, I expect him to decrease his shape from 8 high (now 950K DMI) to 7 (last time he was 350KDMI!): if we believe to DMI, his performance should be tremendously impacted. In facts, it is. That is why I accepted him to pop down to 6 from previous 8 than 7 in stamina. My Grillenzoni is 4 and is far than acceptable.

This Post:
00
150167.180 in reply to 150167.179
Date: 9/9/2010 9:31:15 AM
Overall Posts Rated:
66
Shouldn't the substitution be the same because stamina training improve the stamina for the whole team right, or will the substitution works not like how I think it is if the stamina of my team is improved?

And I was thinking that by improving stamina will actually improve game performance from this link,
http://buzzerbeater.wgz.cz/stamina-and-gs-effect-on-dmi
Is the information correct? Or correct me if I perceive the information wrongly, I read the % as the grade for their performance in game.

And another question, will pitiful stamina cause the player to play badly, or will they perform with their high stats only for awhile.

Last edited by Vandar at 9/9/2010 9:40:14 AM

This Post:
00
150167.181 in reply to 150167.180
Date: 9/9/2010 9:41:04 AM
MightyMice
III.3
Overall Posts Rated:
495495
Second Team:
CrazyCrabs
Shouldn't the substitution be the same because stamina training improve the stamina for the whole team right, or does it works in an other way? And I was thinking that by improving stamina will actually improve game performance from this link,
(http://buzzerbeater.wgz.cz/stamina-and-gs-effect-on-dmi.)
Is the information correct?

Or correct me if I perceive the information wrongly, I read the % as the grade for their performance in game.

And another question, will pitiful stamina cause the player to play badly, or they will perform with their high stats only for awhile.


stamina does positively impact on average performance. to me, it gives your team more continuity and improve average defense (impacted by stamina as "fatigue" when strongly attacked). Your overall team performance will increase. A "pitiful" player will start at top and sharply decline, a "respectable" will start at top and will keep it steady.

I cannot comment that study - by definition I assume it's good. Probably you're right on understanding of it.

However, there are two factors to consider. First, average manager keeps player at low stamina (as far as I experienced) as prefer to train them. So your stamina should be compared with others'. In other words, you have (and it's part of each manager decision and strategy) to decide if better stamina (whole team, small effect per player) or primaries. In playoff time, I would also consider general, aka shape. If you have 8 or 7 or 9 can make a lot of difference, and shape fluctuations are far larger than ones related to stamina (my opinion, not study). My regret is that this week training pushed my top player to 88 minutes, starting from very close to 9. By the way, with two trainings in JR mono he increased max DMI (not 9 in shape this season, unfortunately) from 800K to 950K!

If you have key players with pitiful stamina, probably you should consider stamina, but don't forget overall advantage (increasing 2-3 means +50%, 6-7 means 18%... my JR said more than 20%, although there is some shape hidden effect I cannot precisely evaluate... my shape pushed from 300K to 900K DMI... 200% !!! But I don't believe THAT would be the effect!).

So one option could be to train primaries then boost by general. Of course, if you have pitiful ... some stamina will hope.

Advertisement