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The BB Training Crowd-Sourcing Project

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From: Seba

This Post:
00
203921.172 in reply to 203921.171
Date: 2/21/2012 4:05:27 PM
Overall Posts Rated:
3131
Does that answer your question?

Very clear!
Thanxs!

From: wozzvt

This Post:
11
203921.173 in reply to 203921.1
Date: 2/22/2012 6:01:32 PM
Overall Posts Rated:
228228
My apologies for being delinquent in adding new things to this. I've been planning to release the trainer level one for a while, but I've been waiting in hopes that the data would improve. Alas, even with close to 500 users across the US and non-US sites, well over 5000 weeks of data and 10,000 pops, the numbers are still messy. So, I'm releasing it anyway, and trusting you all to take it with many grains of salt!

If you log in to the site (http://bb-training.comuf.com/club/) and go to the analysis page, you'll see "Trainer level analysis" as an option.

I've allowed you to select the age range of players to include. There's a trade-off here, of course-- the smaller the range you set, the more consistent the data will be, but the less of it will be included. But, it's a useful experiment to play with it a bit to see how consistent the results are depending on the input data.

Part of the reason for doing this is that the results, especially for level 6 & 7 trainers, is really bizarre. Level 6 is almost always slightly *slower* than level 5. And level 7 almost always looks like a bigger effect than common sense suggests. I strongly suggest expanding the "raw data" tab and looking at the actual rates being used to generate the plot. Especially for level 7, you'll see that there's a very small number of data points, so you may want to mentally exclude those. It's also useful to see that even with what seem like large samples, the data can still be funny (for PG Pressure training, which is by far the most common, level 6 has produced pops at an almost 5% lower rate, despite having >300 weeks of data for each for just 18-20yo's).

So, take a look (as long as you've contributed at least 4 weeks of data) and draw your own conclusions!

From: brian

This Post:
00
203921.174 in reply to 203921.173
Date: 2/22/2012 6:09:29 PM
Overall Posts Rated:
576576
Level 6 is almost always slightly *slower* than level 5.


Bwhahahahahaha

- L5 or less trainer owner

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
From: wozzvt

This Post:
00
203921.175 in reply to 203921.174
Date: 2/22/2012 6:32:20 PM
Overall Posts Rated:
228228
Level 6 is almost always slightly *slower* than level 5.


Bwhahahahahaha

- L5 or less trainer owner

Ha.

Lest I be misinterpreted, let me make clear that I don't *believe* this result. In fact, the error bars show a pretty big range of possible values, including values where (as we assume the true value is, given our belief in competent, non-malevolent, BB's!) it's slightly faster than level 5. What I'm saying is that *we can't tell* what the real difference is.

But I think it's safe to assume that if we can't tell how much of an advantage it is (or whether it's an advantage at all) with this much data, the effect is likely to be pretty small.

This Post:
00
203921.177 in reply to 203921.1
Date: 2/23/2012 12:14:42 AM
Overall Posts Rated:
6868
Just an idea i had, if it's worth having or not is up to you. what about having a page with a list of the users that are contributing and how much they have contributed in entry's.

sort of like you have it at the top with

whitemaggot (team 196160, Australia div 3, 39 entries)

but with all the contributing users on the same page.

Last edited by whitemaggot at 2/23/2012 12:17:48 AM

This Post:
00
203921.178 in reply to 203921.175
Date: 2/23/2012 10:30:22 AM
Overall Posts Rated:
218218
I am shocked by thre rezults, hadnt even in my dreams expected this...

good job btw, very valuable data.


This Post:
44
203921.179 in reply to 203921.178
Date: 2/23/2012 12:49:49 PM
Overall Posts Rated:
394394
hadnt even in my dreams expected this...


I thought I was the only one that dreamed about BuzzerBeater. I once beat LMA by 250 -13 to win BBB.

This Post:
00
203921.180 in reply to 203921.179
Date: 2/23/2012 2:28:31 PM
Overall Posts Rated:
218218
Its natural to dream about buzzerbeater, since is a part of our lives and makes some feelings, especially if you spend time setting lineup or analyzing oponents last minutes before the bed:D

My most weird dream was i went bancrupt because my stadiums roof falled on the audience and they all died

Last edited by Gajus Julijus Cezaris at 2/23/2012 2:29:18 PM

This Post:
00
203921.181 in reply to 203921.1
Date: 2/23/2012 8:07:52 PM
Kitakyushu
ASL
Overall Posts Rated:
12341234
Here is my question....
I had a player get 44 minutes at C, he also got 16 at PF(due to a foul out)..So do I train 1 position or 2?
I have always thouht that 44 minutes(40 and above) for 1 position training(ID) would be worth more than the 48 minutes(full training) for 2 position. Well, I went back and checked my old trainings and it seems the 44 minutes was only a .57 out of the 1(full training for 1 position) where when I did 2 position ID in the offseason it gave me a .70 for the fulltraining. Are these numbers for partial trainings accurate?

This Post:
00
203921.182 in reply to 203921.181
Date: 2/23/2012 9:19:10 PM
Overall Posts Rated:
228228
Here is my question....
I had a player get 44 minutes at C, he also got 16 at PF(due to a foul out)..So do I train 1 position or 2?
I have always thouht that 44 minutes(40 and above) for 1 position training(ID) would be worth more than the 48 minutes(full training) for 2 position. Well, I went back and checked my old trainings and it seems the 44 minutes was only a .57 out of the 1(full training for 1 position) where when I did 2 position ID in the offseason it gave me a .70 for the fulltraining. Are these numbers for partial trainings accurate?

no... it was just a guess i put in (min/48)^3 just to be able to have something. that's one of the things on the list to look at closely, though.

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