I used to think like that, but from watching NTs I've changed my mind. It seems that an 18-16 matchup is maybe not quite equivalent, but not all that much different from an 8-6 matchup. Whereas what I believe Charles keeps hinting at is that for example a 15-10 matchup is not much different from an 18-10 matchup (all other things being equal, which they usually aren't) - once you dominate, you dominate.
This doesnt make any sense. Why would be anybody so cruel to force you be as good as possible?
Hmm, the question is if this kind of domination isnt against the idea of multiskills itself. I would understand that if there would be any point around lvl 15, where you are starting to pay most (but getting almost nothing), so the further upgrades wouldnt be so relevant, but if it isnt that way, is possible that there doesnt exist any multiskill recipe (well the JS/IS have to be logically smaller) against monstrous lvl 18 guys in defence.
Perhaps these skills like handling, driving, passing, jump range should lead you more often into situations where player dont face full lvl OD of the opponent, if he is slower and sligtly less able to handle things. Therefore OD isnt supported by other skills well (like the real ability to avoid passing would be pretty much based on his ability to pass). If it isnt like that, is kind sufficient enough to have monster OD.
There are several ways to think about this issue.
Last edited by aigidios at 10/22/2010 10:09:43 AM