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observation - high salaries

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This Post:
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158270.18 in reply to 158270.17
Date: 10/2/2010 2:38:15 PM
Overall Posts Rated:
9696
but what if soemone bid just a high salary so that the seller get low selling price, i don
t like it that way.

uh?

didn't I state the seller has to give a minimum bonus he wants to receive for the player?

meaning:
bid 1: bonus for owner: 100k, wage 50k, bonus for player 10k, contract for 3 years.
bid 2: bonus for owner: 300k, wage 20k, bonus for player 20k, contract for 3 years.
bid 3: bonus for owner:700k, wage 5k, bonus for player 50k, contract for 3 years.

now let's say the owner demands a bid of at least 250k.

Then bid 1 with the high wage, the one the player would like best, can not be accepted because the owning team doesn't get the money he wants.

an other example that you might bring in as disturbing is a very high price for the owner, to make sure you get the player and then pay low wages: bid 3, will also be declined because the player thinks the wage is to low (set up by the system, this player wants a minimum of 15k wage).

Bid 2 COULD be accepted.
It could also be that the player wants a bonus of minimum 10k for each contractyear, and then none of the bids are accepted and the bidders get the following text:
bidder 1: the owner of the lpayer didn't want to let him go for your offered price
bidder 2: the player didn't like the bonus you offered and declined the offer
bidder 3: the player didn't like the wage and declined your offer

likewise could a younger player, with high potential want to sign a contract of 2 years max, and decline because you offered 5 years. Older player like stability and are likely to reject contracts of 1 year, and are willing to accept 5 year contracts with lesser wage, because they then are sure of 5 years playing...

They are not your friends; they dispise you. I am the only one you can count on. Trust me.
This Post:
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158270.19 in reply to 158270.18
Date: 10/2/2010 2:42:23 PM
Overall Posts Rated:
959959
but wouldn't that rise the wages additionally, because of the mionimum salary which you don't know but have to bid?

From: Kukoc
This Post:
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158270.20 in reply to 158270.19
Date: 10/2/2010 4:41:24 PM
Overall Posts Rated:
13361336
This contract bidding just does not work in multiuser games. If you need to set up minimum wage anyway, then the new system would not be an improvement. If you make best players accept wages in the lowest (just so they would get to play) creates a bigger problem than the current overflow of high waged centers.
We would have D1 teams with late signings of low waged superb players. Paying less salary and making more income than div2 teams, that can not get their hands on those players because of the "I'd rather play in divI" clause. Bringing flexible contracts into this game will ruin everything and this games user numbers will crash in 3 months. I guarantee it. Even if you remove the clause, another problem arises. DivIV teams having 5 NT team players with low wage, kicking divI teams butts.

From: aigidios

This Post:
00
158270.21 in reply to 158270.20
Date: 10/2/2010 5:19:33 PM
Overall Posts Rated:
4040
We would have D1 teams with late signings of low waged superb players. Paying less salary and making more income than div2 teams,


Youre right, but I wouldnt worry about that. Is true that there would be clever teams strictly turned into late singings, so would have all players superb for like nothing. And there would be even stupid teams which could sing some contracts and change theirs mind. That could lead into long-therm suffering with seasons of waiting before these players can be fired or sold.

I think this can be fixed by that team could have limited capacity for a contracts. Lets say totally 25 seasons. So if you have 5 players with 5 year contract therm, every other player will be paid normally as usuall (so you couldnt sing any contract with the rest).

This way offers some kind of space for a new teams in that division. Also I think that some superb players could be flattered to play in quality 2nd league.

Last edited by aigidios at 10/2/2010 5:20:27 PM

This Post:
00
158270.22 in reply to 158270.21
Date: 10/2/2010 5:26:47 PM
Overall Posts Rated:
959959
5 year contract without new salary assigments? Hopefully not.

This Post:
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158270.23 in reply to 158270.22
Date: 10/2/2010 7:40:11 PM
Overall Posts Rated:
14651465
This labyrinthine system is not needed. Simply change the salary formula either so the top players only earn around $200-300,000 a week or put in a hard salary cap somewhere in the same range as I suggested in the other thread. This would affect very few players and would have no effect on new players and not change the basic structury of BB at all.

This Post:
00
158270.24 in reply to 158270.23
Date: 10/3/2010 5:03:58 AM
Overall Posts Rated:
959959
i believe it isn't that simply, imagine you change it to the next season. So mayn guys who spend 1 Mio for a high salry guy now have a player who is worth several millions. I think there is an problem with should be solved but you should make it slowly with small steps over several millions so that the value of those player not dramatically increase.

Or we should wait what the dynamic salary system make, don't forget that most of div 1 leagues don't get close to the final point and are still earning a lot of money ;)

Last edited by CrazyEye at 10/3/2010 5:04:45 AM

This Post:
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158270.25 in reply to 158270.22
Date: 10/3/2010 5:29:58 AM
Overall Posts Rated:
4040
5 year contract without new salary assigments? Hopefully not.


Well, that would be great if limited somehow. I think that managers should pay for a bad decision (while are getting payback about good decision) and player needs some time in the field before will reason about a possible prolonged contract.

Last edited by aigidios at 10/3/2010 5:30:34 AM

This Post:
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158270.26 in reply to 158270.25
Date: 10/3/2010 5:38:13 AM
Overall Posts Rated:
959959
so paying 10k for 500k center is ok?

From: Marot

This Post:
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158270.27 in reply to 158270.23
Date: 10/3/2010 9:36:19 AM
Overall Posts Rated:
916916
The shame is that the potencials hall of famer and legendary are a bluff.

This Post:
00
158270.28 in reply to 158270.26
Date: 10/3/2010 9:59:50 AM
Overall Posts Rated:
4040
Well Im not really good at math and maybe there could be any smooth system for this. I had in school big problems with this, so were lucky to promote into another year. Well, once wasnt so lucky.

I would like to see that if you want to hire 500k center for a 5 years in his 27y, he will demand 250k salary. If he will be 29y old, he will demand 100k.

If that will be 150k point guard, he will go in his 27y for 75k and in his 29y for 50k.

Well, depends on that when are players losing theirs skills. Im assuming this in the way that you can expect 1/3 fall in theirs 32 (which is probably too much fall). The point is do it somehow - so will be most efficient to hire a guy who will end his career in your club and possibly can be sold for just a few bucks afterward. However even that way if you buy a freshly developed player in 25-27, you will pay for his wage more, but at the end of the contract (28-30) can be still sold for a great money, because he would demand very small piece of budget from his next owner (or from you, if contract will be prolonged).

Thats the way Im thinking, but there occurs now a stranger problem with very high payed players. Because if the salary reduction would be linear, it would mean that the most effective strategy for a contract singing would be only high-demand monsters. That is not good, because there have to be adequate motivation for singing Point Guards as well as Centers, multiskills as well as monsters (well, they can be still kind of tight), youngers as well as oldies. Simply this solution have to solve problem with high-demanded players, but have to offer something special for other players as well.

I think that player which is getting a lot of money, is used to have any service, sometimes you have to buy him a car or build a house as a bonus. These people are very strange, because once are getting most, they have aswell best aditional demands.

To compensate bigger discount on highly payed players I therefore propose this.

We have here 150k Point Guard which will be signed for 75k. The difference is 75k
We have here 500k Center which will be signed for 250k. The difference is 250k

75k x 14(season) x 5(contract) = 5,25M
250k x 14(season) x 5(contract) = 17,5M

Well, I dont think that there would be a team which would get most efficiency from the point that would hire 5 monsters. Noone has such a budget. On the other side will be necessary to pay any singing fee for signing a contract. So the discount will be compensated.

I think that 1/8 is good for imagination.

So PG with 5,25M discount would demand 656k payment to sign a contract. C with 17,5M discount would demand 2,18M to sign a contract.

The fee bonus are the money which you have to give to the player at once, therefore it compensates the discount even if it is done backwards (bigger discount less you pay ("only" 2,18M from 17,5M), because still - these are the money which you cannot reinvest, there are not at disposal from that moment.

All numbers can be different (Im not sure if 1st league team can afford player for 250k p/w and so on), but thats the way and the reasoning, I can imagine how this would work.

Last edited by aigidios at 10/3/2010 10:01:44 AM