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The Bad Effects of Game Day Preparation Feature

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254335.19 in reply to 254335.17
Date: 1/21/2014 1:26:53 PM
Overall Posts Rated:
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Which is why teams are now encouraged to be less predictable and not one dimensional.
But not all teams can be versatile. And its very expensive to build a versatile team. But with this GDP, teams are compelled to use other tactics even if it is not appropriate for the team, or else will always be at disadvantage with GDP. This is the aspect that you don't see, maybe its because you already have a versatile team. Consider my team for example. For now, my team can only use the balance focus in offense. I cannot afford to let them play with outside focus, because my Center and Power forward are not great jumpshooters. In one of my games, I use the motion offense, i was forced to because of this GDP. My power forward who is not a great jumpshooter has 9 3-point attempts!!! Luckily he made 2 3 pts but misses 7. When i was watching the game, I can't afford to see him missing a lot of outside shots, after that it's the opponent's rebound. My team is unidimensional not because I want to, it's because i can't afford for now to play other tactics.


You still shot nearly 50% with an offense you yourself said you're not suited for, which was also the incorrect choice for that opponent. Perhaps had you scouted sufficiently to see that your opponent had no interior players of any decent caliber whatsoever, you could have instead played an inside offense to exploit that mismatch. That may well be why he took so many shots, in fact - because the opponent was simply awful.

But I think in the end, some people will not only be unable to thrive, but will always find an external factor to blame. The daytraders, the LI dominance, the GDP, whatever happens some people will adapt and some people will just have a new scapegoat. I'd personally suggest you focus more on learning how to manage your game shape to at least the level where your top players aren't in inept GS before pointing the finger at the GDP but it's of course entirely up to you how much personal responsibility you wish to take for your team.

This Post:
11
254335.21 in reply to 254335.11
Date: 1/22/2014 3:03:03 AM
Overall Posts Rated:
88
One dimensional teams has been undeservedly over powered


In the long run, they will continue to be overpowered with GDP. cause they will be forced to use other strategy which doesn't fit them while the richer, more versatile team will play better against them.

And this will become a guessing game, trying to predict each other focus and pace.


In real basketball game, knowing their game plan is not enough to win games. Counter tactics must also be done. but in GDP, there are no counter-measures done, it's just predicting their game plan, and then "BOOOMMM!!!", a 25-margin win. This GDP rule only use "PREDICTION" and force gamers to use other strategies even if is not appropriate for their team for avoiding being predicted.

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254335.22 in reply to 254335.18
Date: 1/22/2014 3:24:37 AM
Overall Posts Rated:
88
And you are also hurt of the LI dominance, and that is why when this is implemented, you welcome it whole heartedly. Because you cannot do something against the LI, so for you, and all the other's who think's LI has no weakness, GDP is the only solution. This is a basketball simulation, not a guessing game,

This Post:
00
254335.23 in reply to 254335.19
Date: 1/22/2014 4:10:25 AM
Overall Posts Rated:
88
That may well be why he took so many shots, in fact - because the opponent was simply awful.

It's because I use the motion offense, not because his team is awful. In motion, the focus will be outside, All 5 players will shoot more frome the outside, even the center and the power forward. I use the motion because of this GDP, It is for him and for my other opponents, to make them think that my team can also play outside game.

I'd personally suggest you focus more on learning how to manage your game shape to at least the level where your top players aren't in inept GS before pointing the finger at the GDP

I am managing the gameshape, the stamina, even the free throws. I only don't have good trainers as you. there are times that gs, goes down even if you don't want it. GS is always changing here.

It's only this time that I am lamenting in buzzerbeater, when they implemented the GDP, and they implemented it without warning, heck they just implemented it. other features i have no objection. But this is really absurd, guessing opponent's tactics in order to win.

This Post:
11
254335.26 in reply to 254335.23
Date: 1/22/2014 8:16:31 AM
Overall Posts Rated:
32293229
That may well be why he took so many shots, in fact - because the opponent was simply awful.

It's because I use the motion offense, not because his team is awful. In motion, the focus will be outside, All 5 players will shoot more frome the outside, even the center and the power forward. I use the motion because of this GDP, It is for him and for my other opponents, to make them think that my team can also play outside game.


If he were going against a much better defender, even in motion, he wouldn't take as many outside shots (unless his passing and driving were also terrible and he got stuck with the ball outside, and had to shoot to avoid turnover) or unless it was very late in the shot clock (or end of half prayer, which at least one of his three point attempts was). The unfortunate truth is that the way the engine works, a mediocre outside shooter against an atrocious outside defender is a better shot than an open shot for a much better outside shooter. So if your player has the ball, he'll definitely shoot it more frequently if he's being defended by a terrible player.

As far as using motion to show you can play outside, that's a good idea, but this wasn't the game for that. Your opponent's roster is begging to be attacked inside. Knowing what you're best at is good, but that was the game to run an LI or low post to show you're capable of going inside, and save the motion for a team that is similarly weak on the outside.


I'd personally suggest you focus more on learning how to manage your game shape to at least the level where your top players aren't in inept GS before pointing the finger at the GDP

I am managing the gameshape, the stamina, even the free throws. I only don't have good trainers as you. there are times that gs, goes down even if you don't want it. GS is always changing here.


You played Szkandera 118 minutes last week, 96 the week before and 120 the week before that, so that's why his GS is so bad. And the weeks over 100 you had Cup games against bots, so there's no reason whatsoever you should have needed to play him that much. If you can't manage to avoid overplaying guys while carrying a sixteen man roster and playing against bots, you absolutely are not "managing gameshape" other than "managing to destroy" your gameshape.


It's only this time that I am lamenting in buzzerbeater, when they implemented the GDP, and they implemented it without warning, heck they just implemented it. other features i have no objection. But this is really absurd, guessing opponent's tactics in order to win.


They announced it a full season in advance, and had it in place for scrimmages a half season in advance. While there is some valid concern that the amount of the effect may be too big (I think one prediction is on the level of a 10% adjustment to defense, which is pretty massive), the thought that it's just now a guessing game is a complete overreaction, sounding more like someone who is just finding more reasons to blame the game for his failures.

This Post:
00
254335.28 in reply to 254335.27
Date: 1/22/2014 8:46:23 AM
Overall Posts Rated:
88
I know that my starters is overplaying now, coz i am still in the national tournament, i also did not expect to make that far. I don't have other reliable players to substitute for them. And I badly need funds, winning a national game can also gain some funds.

To be honest, I only want my team, to play in their true strength, but with this GDP, playing in your true strength will suffer penalty of having your tactics being predicted. If there is an issue against the "LI", they should fixed the game engine. or improve other offensive and defensive tactics. But what they did is using GDP, it's just like putting a band-aid against a wound infection instead of curing the wound infection itself. Well it's ok, just play with this.

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