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This Post:
22
261636.18 in reply to 261636.17
Date: 7/28/2014 11:01:00 PM
Overall Posts Rated:
26152615
I think your post is very laughable, but I'm no longer interested in trying to communicate with you, so I will just address this one point:

if wanted to I could make b3, its not hard to do.


Yeah.... Okay....

If you say so. ^_^ Have a nice night and good luck the rest of the season.

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
This Post:
33
261636.19 in reply to 261636.16
Date: 7/29/2014 10:42:30 AM
Overall Posts Rated:
32293229
I manage the U21 NT and can give some very good advice on that as well as other aspects of the game


Is not true that you lost multiple games U21 managing why should you be giving advice? I play for fun, but when you lose, you nead to learn what the hell your doing wrong. Maybe you need stop worry about team like Mr. Glass and find why you don't have dynamic player to bring you title and glory.

This Post:
00
261636.20 in reply to 261636.18
Date: 8/3/2014 9:19:26 PM
Overall Posts Rated:
883883
+1 for the team logo. Couldn't be more true for this thread.

On topic... 60-65 seems to be a great starting point for GS. +/- for different players stamina and sometimes just on a bunch he likes +/- 5 minutes more from that.

This Post:
00
261636.21 in reply to 261636.6
Date: 8/5/2014 1:25:42 AM
Overall Posts Rated:
596596
My PF played 80 minutes and went to 9 from 7.

My PG played 60 minutes in 1st week and 61 minutes in 2nd week, was at 7 both weeks.

I don't train GS. And there are many more weird examples from my team and my opponents.

There is something fishy with GS this season...


Well, based on my experience/data, the odds are high that your PG should have popped to 8, but still a 25% chance of staying at 7, so it isn't negligible.

On the other hand, in 1000 player-weeks monitored, and 29 instances where a player was at 9 GS and played between 73 and 80 minutes, I've never seen a 9 GS drop to 7, so that is some bad luck right there.

Last edited by Iguanadon Joe at 8/5/2014 1:26:23 AM

This Post:
00
261636.22 in reply to 261636.21
Date: 8/5/2014 3:05:51 AM
Overall Posts Rated:
419419
Hey man, I don't know if my english is poor or something, but i'll repeat once again:

With 80 minutes played, my PF went FROM 7 TO 9. It was great luck, not bad luck, but something extremely unusual, never happened before for me at least.

This Post:
00
261636.23 in reply to 261636.22
Date: 8/5/2014 12:48:10 PM
Overall Posts Rated:
596596
Hey man, I don't know if my english is poor or something, but i'll repeat once again:

With 80 minutes played, my PF went FROM 7 TO 9. It was great luck, not bad luck, but something extremely unusual, never happened before for me at least.


Your English is great. I just read that wrong. Sorry about that.
Indeed, going from 7 to 9 with 80 minutes is rare. I've only seen it happen 4% of the time.

This Post:
00
261636.24 in reply to 261636.23
Date: 8/5/2014 1:25:10 PM
Overall Posts Rated:
419419
Hey, sorry for sounding like an utter **** in my previous post, I would just never complain for dropping to 7 with 80 minutes. It would feel natural and frankly that's what I was expecting.

So, you seem to have gathered a lot of interesting data. Care to share? (I totally understand if you don't want to)

Have you noticed any difference in GS behaviour regarding various stamina levels (before this season's changes)?

Last edited by Villagkouras at 8/5/2014 1:27:44 PM

This Post:
00
261636.25 in reply to 261636.24
Date: 8/6/2014 10:18:54 AM
Overall Posts Rated:
766766
honestly, with the recent GS-Stamina relationship changed, I think any previous knowledge or understanding of what was a 'sweet spot' for gameshape is thrown out the window.

Ive noticed EVERYONE in my league having odd gameshape this season. Last week i had a guy with inept GS drop from Strong to Respectable.
But i had another guy with Respectable GS get 81 minutes, but he ALSO dropped from Strong to Respectable.

So yer, i dunno anymore. I think its totally wacked it out and its going to take a few seasons to suss it out again.

This Post:
00
261636.26 in reply to 261636.24
Date: 8/9/2014 5:33:14 PM
Overall Posts Rated:
596596
Hey, sorry for sounding like an utter **** in my previous post, I would just never complain for dropping to 7 with 80 minutes. It would feel natural and frankly that's what I was expecting.

So, you seem to have gathered a lot of interesting data. Care to share? (I totally understand if you don't want to)

Have you noticed any difference in GS behaviour regarding various stamina levels (before this season's changes)?


You didn't sound like an utter ***. You were just correcting my strange and erroneous initial reply.

Basically, what I've gathered from tracking GS shifts over the years is that there is no magic bullet.
For instance, starting at Respectable GS, there is not a specific amount of minutes played that gives a larger than a low 60's % chance of increasing to Strong, and no minutes played that gives a higher than low 20's % chance of increasing to Proficient.

Likewise, if you're at Strong GS, there is only one window of minutes played that gives you about a 50% chance to increase to 9. It's pretty tough, actually.

If you're at Proficient, you can effectively manage about a 60% chance of staying at Proficient within a fairly large range of minutes, but that is your best bet, and you still have a 40% chance of falling back to Strong.

In all three starting point cases (Res, Str, or Prof GS), playing any amount of minutes over 64 lessens the odds of a favorable GS shift on Friday morning, but not terribly drastically until you play over 72 minutes.

I haven't ran a specific case study on this latest season, or comparing various stamina levels.

This Post:
00
261636.27 in reply to 261636.26
Date: 8/12/2014 10:56:23 AM
Overall Posts Rated:
6060
Question,

Could not other factors come into play as regards to how GS can fluctuate?

Tempo of offense despite mins played?
How many times (for the week) is he getting fouled?

In real life that takes a toll adding the stamina equation into it. Otherwise it's not realistic.

Is this plausible in BB?

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