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Suggestions > Addition of suspensions to the game?

Addition of suspensions to the game?

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From: SREZ

To: DDS
This Post:
00
262104.18 in reply to 262104.17
Date: 8/19/2014 10:12:00 PM
Overall Posts Rated:
260260
I understand your view completely. Injuries aren't going anywhere any time soon, but I feel as if it would be senseless to add suspensions when there are already so many people who want to do away with injuries.

From: TruTrent

To: SREZ
This Post:
00
262104.19 in reply to 262104.18
Date: 8/20/2014 8:56:16 PM
Overall Posts Rated:
1818
One thing I want to bring up is that I lost a player for 5 weeks to injury after he was fouled. It was about 2 minutes into the first game he played for me. It was pretty frustrating to lose him for about 10 games after I just bought him. It was pretty annoying that nothing happened to the opposing player that injured him and I think that is where suspensions could have a place in the game even if its just a game or two.

Keep it Tru
From: SREZ

This Post:
11
262104.20 in reply to 262104.19
Date: 8/21/2014 7:26:34 PM
Overall Posts Rated:
260260
I don't know man, if my player got injured for 5 weeks and the guy who fouled him was only suspended for two games, I'm not sure I would feel much better. I do like the point you made earlier though about how the PR-Manager could have an impact on whether or not a player gets suspended or for how long. This would be pretty cool and maybe encourage managers to actually purchase some decent PR-Managers.

Despite what I just said I still would disapprove of suspensions though.

From: TruTrent

To: SREZ
This Post:
00
262104.21 in reply to 262104.20
Date: 8/21/2014 9:43:41 PM
Overall Posts Rated:
1818
That makes sense, but a lot of times players who cause injuries and are suspended don't miss as much time as the injured player. Like others have said, in a 22 game season, suspensions for more than a game or two is pretty harsh but it would ease some frustration. I don't know if suspensions would work in the game and I don't think there should be too much commitment to make long suspensions.

Keep it Tru
This Post:
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262104.22 in reply to 262104.11
Date: 8/22/2014 1:36:13 AM
Florida Champs
IV.32
Overall Posts Rated:
252252
Second Team:
Great Lakes Spartans
No.

In the NBA and other major leagues, you know you can have trouble with players, for example Johnny manziel, a guy who partied hard in college and obviously messed up a lot with decisions. His most recent thing, giving the finger to the redskins wasn't really a shock, it was a manziel like thing to do. Now in Buzzerbeater, I go and get a random guy of the TL and he gets suspended for randomly throwing a punch? How am I supposed to know he's suspension prone? Sure, some players are injured more often than others in this game but injuries are always a risk. And I know, you cant tell every player that gets suspended was probably going to get suspended but most of the time you can. I think injuries are enough. Keep suggesting though!

From: abu

This Post:
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262104.23 in reply to 262104.19
Date: 8/22/2014 10:00:16 AM
Overall Posts Rated:
3535
i feel you brother, my utopia PF player also got injured in a scrimmage game for 5 weeks. it was sad as he was the only big man trainee i had and he is my transition big from my veteran center, it certainly jeopardized my playoff chances , where i am in a 4 team fight for 2nd to 4th places in our conference

This Post:
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262104.24 in reply to 262104.1
Date: 8/23/2014 6:15:47 AM
Overall Posts Rated:
11
Interesting idea. However it will need a lot more thought because if it ends up working like you say then every new draftee will get suspended because they have no experience. With a bit more thought this could be a good addition to teh gameplay.

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262104.25 in reply to 262104.1
Date: 8/29/2014 1:41:36 PM
Overall Posts Rated:
6161
If we're going to have suspensions we should have drug tests. Especially for those guys who "take it easy" a few too many games, if you know what I mean.