BuzzerBeater Forums

Help - English > How much JR should a PF have?

How much JR should a PF have?

Set priority
Show messages by
From: Obi

This Post:
00
267870.18 in reply to 267870.1
Date: 2/19/2015 10:05:00 AM
Overall Posts Rated:
9595
If your SF has decent inside skills and jump range try putting your sf in the pf position? See how that works for you. Whenever I test a theory I like to experiment putting players out of position first before i suggest building or training to a certain level. What type of offense you run is a great factor and the level of competition. For division 4 (which you are in) you cant rely too much on game results or stats to prove your point. Terrific Game shape and team level of enthusiasm might give a PF with atrocious jump range a terrific offensive game inside and outside.

As you go higher in terms of division and competition then jump range on a big man is useful for an outside based attack. I had a guard with atrocious rebounding play a bot team. He had 24 or 25 rebounds.

This Post:
00
267870.20 in reply to 267870.1
Date: 2/20/2015 12:48:28 PM
Spazs Ballers
II.2
Overall Posts Rated:
1212
Hi,

JR of 4-8 is probably a good bet. If the player has a higher JR, then that's a BONUS as you have yourself a "Stretch 4" which could be very useful indeed...