BuzzerBeater Forums

Help - English > GE JS tweaks this season???

GE JS tweaks this season???

Set priority
Show messages by
This Post:
00
269954.18 in reply to 269954.17
Date: 5/5/2015 1:02:54 AM
Sin City inFamous
IV.16
Overall Posts Rated:
710710
20/48 by 3pt territory? Wow... which such kind of evaluation, should be one of this two things:

evaluations are "not really what they want to do"
you collects much luck than expected in this match.

Really, as you told, we need more info to judge, but i hope BBs works and tell us the changes instead of doing them and "let the users discover"

This Post:
00
269954.21 in reply to 269954.14
Date: 5/6/2015 1:30:12 AM
Overall Posts Rated:
137137
I have done that before in lower league, its not hard to do, it still good things to see IMo. In div 3 it would be lower. div 2 even lower etc etc.

Everything go lower as you get higher unless you have a very good team .

I think it kind of crazy OD can beat a good shooting team, the perimeter and 3 pt line is hardest aspect in basketball to defend. Look at duke and the golden state warriors. They faced very good defenses in the nba and ncaa and just shot them out the gym every time. On bb Its possible but its very hard

This Post:
00
269954.23 in reply to 269954.22
Date: 5/7/2015 4:52:58 AM
Sin City inFamous
IV.16
Overall Posts Rated:
710710
IN case you missed it, Marin admitted it, they have infact tweakd the GE in regards to shooting this season.

So perhaps people can use this thread as a place to discuss what they are seeing and what they think has changed/how it impacts play going forward for all of us...?



Seriously, do you want to discuss this experiment? we all have excuse about next match defeat, due to shooting (better, 3pt) % changing.

This kind of modify represent is a lack of respect By the BBs for the users... Because it seems the tweak happens match by match..


This Post:
00
269954.25 in reply to 269954.24
Date: 5/7/2015 8:42:46 AM
Sin City inFamous
IV.16
Overall Posts Rated:
710710
I'm not against the change. I''m against the change every match.

But i've to be realist: probably changes doesn't affect too much, because the shooting % it's a thing i don't care too much (I like more defence)

So, starting to think and study:

I noticed just now my PG shooted 9/12 in last match. It seems this main change is done to PG's, for now. what do you think?

PS: My pg and my sg are same in the external skills, except DR-HD (More for Gervais)

Last edited by GM-Dyd at 5/7/2015 8:43:02 AM

This Post:
00
269954.27 in reply to 269954.26
Date: 5/7/2015 9:22:12 AM
Sin City inFamous
IV.16
Overall Posts Rated:
710710
let's see, and try to add data to our analysis.


Just to know, last match i played with 13-13-14 in PA for PG-SG-SF.


This Post:
00
269954.28 in reply to 269954.27
Date: 5/7/2015 9:47:42 AM
Overall Posts Rated:
14901490
I have 3 trainees playing 1-3 in the cup today (Utopia) and I'm shooting 7/9 in the first half of the game playing inside ISO. Even against terrible defenses I don't believe that could be considered a normal number.

Marin said it should be a very limited amount, but it sure doesn't look negligible. I think we'll need at least half a season to assess the impact of whatever has been modified and draw a sensible conclusion.

Edit: I'm not playing a bot, I'm playing the 350ish ranked team in the "country".

Edit2: They finished 9/18 from the field. Still pretty good. The guy going 4/6 has 17 skill points between JS/JR and he mostly took open shots. (85026711). If they did minimal changes to the average FG% or the impact on team defense on open shots I'd be super happy.

Last edited by Lemonshine at 5/7/2015 11:36:13 AM

Advertisement