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Player/Team Chemistry

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This Post:
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290843.18 in reply to 290843.17
Date: 12/12/2017 12:35:15 PM
Overall Posts Rated:
120120
Add to the fact that teams aren't really motivated to play harder if they had won several games by "taking it easy", I believe this would actually lead to more complacency in the long run as the team gets used to that type of mentality.


Also agreed.

Overall, I think you're onto a good solution to it now.

This Post:
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290843.19 in reply to 290843.18
Date: 12/13/2017 11:25:44 AM
Overall Posts Rated:
9797
I don't know if this is a good idea or not. I can think of different scenarios.
BUT I must say that there should be a way to reward a team that doesn't suck and keeps the same players. Currently when you don't trade, the fans are happy because you don't trade and at the same time unhappy because you don't do everything you can to win. I don't totally like that.

Now, if you always have the same team and you are bad, then I don't see a reward there. People get bored and the team clearly doesn't have good chemistry.

My point is, I think you have a good idea there. Probably needs more work, more discussions to reach the optimal solution. But at the end of the day, I do think that continuously decent results with the same team should definitely incur in some additional plus for the team.