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Fan reset & ticket holders.

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96940.18 in reply to 96940.17
Date: 6/14/2009 4:38:54 PM
Overall Posts Rated:
12901290
I'm not whining over 4K, you did not get it at all! I was telling about the difference. Another guy in the post said I was getting alot more in the gate, but as a matter of fact, I got 4k less than the guy that did not win anything. Get it straight!

This Post:
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96940.19 in reply to 96940.18
Date: 6/14/2009 5:04:12 PM
Overall Posts Rated:
225225
I'm not whining over 4K, you did not get it at all! I was telling about the difference. Another guy in the post said I was getting alot more in the gate, but as a matter of fact, I got 4k less than the guy that did not win anything. Get it straight!

In one game, maybe. In the end of the season, the overall sum can be close to a million, and definitely over $500,000.

You think this is not enough, and you're entitled to your opinion -- though I am afraid a reform which will allow you to swim in rivers of gold is not likely :-/

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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96940.20 in reply to 96940.19
Date: 6/14/2009 6:38:42 PM
Overall Posts Rated:
12901290
I'm not whining over 4K, you did not get it at all! I was telling about the difference. Another guy in the post said I was getting alot more in the gate, but as a matter of fact, I got 4k less than the guy that did not win anything. Get it straight!

In one game, maybe. In the end of the season, the overall sum can be close to a million, and definitely over $500,000.

You think this is not enough, and you're entitled to your opinion -- though I am afraid a reform which will allow you to swim in rivers of gold is not likely :-/


Well, at least we can agree that it is ok to disagree. If we look at the point, I don't think it is realistic with then fan/attendance balance when taking winning into concideration. This is what BB want's in the end:
Thank you for your patience as we worked out the bugs and continue to improve the biggest and most realistic massively multiplayer basketball simulation on the net
In real competition, it would be different, thus this part is not real.

However, I really enjoy this game and respect others oppinion on the subject. And I do agree that there should be a balance to make it competetive. But please remember that I did not start off with more money than other teams. I'm running a successfull team and that takes alot. Not only winning every season gives me that edge, good teams must have a chance to improve as well as the lesser teams.

Last edited by Mod-worthy42 at 6/14/2009 6:40:41 PM

This Post:
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96940.21 in reply to 96940.20
Date: 6/14/2009 7:06:30 PM
Overall Posts Rated:
225225
We can always agree to disagree. I am stating my opinion and have a reasoning about it.

"Biggest and most realistic" doesn't mean it can copy the NBA or the Euroleague in every single aspect. Playability is sometimes more important than realism, and in this particular case playability (and I have in mind playability for team other than those who win their leagues/cups by a landslide) is critical.

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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96940.22 in reply to 96940.21
Date: 6/14/2009 9:32:56 PM
Overall Posts Rated:
196196
Lets take a step back here.

1mil now equates to 5-6 weeks (possibly 7) salary of one of the highest skilled big men in the game.

Now I would consider that Mod-worthy has earnt the right to take his team to the next level by adding one of these players to his team thus improving (hopefully!) his performance.

OH - he has bought such a player. Now if the rest of the chasing pack in the DBBL want to catch up and follow suit then they must already be making $125k more a week from the salary saving so its now just a case of when they step in and also buy such a player to compete on court with him.

You cant say 'boo hoo the gap will grow' when the chasing pack wont open their wallets and keep up the spending to improve their roster. If one team is taking it to the max. then I'd understand a complaint if you were then unable to bridge the gap.

I assume most Div.1 teams from a previous thread are operating with $125-150k profit a week (excl. cup money). This being the case do you want the game so that these teams can catch up their countries best without having to push the limits?

Lets at least have a challenge. Or you want them to be able to win and make $2mil a season as well???

Winning should allow the buffer of making a bit of profit each season. That should unlock further wealth as I would hope that teams 'winning' are doing all that they can.

We aren't there yet. Teams are still making healthy weekly profits. So, either sit back make that and dont complain you cant catch up OR spend it wisely and go challenge at the very top.

Having a formula that turns away STH's is ridiculous to winning teams. The emphasis needs to swing back to 'WINNING' and managers should be encouraged to go out and push the financial limits of their club for success.

This Post:
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96940.23 in reply to 96940.20
Date: 6/14/2009 9:33:37 PM
Overall Posts Rated:
458458
Newcastle United got relegated from the Premiership but they had the 4th highest attendance in the league.

Once I scored a basket that still makes me laugh.
From: chihorn
This Post:
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96940.24 in reply to 96940.23
Date: 6/14/2009 10:08:19 PM
New York Chunks
II.2
Overall Posts Rated:
943943
I feel like I want to put in my voice to this discussion. One of my issues here is trying to see how "realistic" this game is. This is supposed to be a simulator of some sort, after all. My biggest problem with the way that attendance fluctuates so wildly based on how a team plays in its previous game is pretty far from realistic. If a team is, say 12-0, and that team loses a close road game, suddenly fewer people come to the next game since they didn't like the last performance? I'm sorry, this team is still 12-1 and probably in first place, and that team is still a winner! Most tickets are probably sold well before the game is played, especially for a winning team. A fan's decision to buy a ticket, even on game day, is less about the immediate last game then it is about how the team is doing overall. I'd like to see some common sense put into the way attendance is factored, more weight should be put into what place a team is in and who the opponent is than what happened in the last game. If this creates a bigger gap in the competition of a league, then I'd rather see more revenue sharing or some other option (don't go off criticizing revenue sharing, I don't really mean to suggest it) then to keep the current system of odd attendance fluctuations.

Don't ask what sort of Chunks they are, you probably don't want to know. Blowing Chunks since Season 4!
This Post:
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96940.25 in reply to 96940.22
Date: 6/14/2009 10:24:00 PM
Overall Posts Rated:
225225
We aren't there yet. Teams are still making healthy weekly profits. So, either sit back make that and dont complain you cant catch up OR spend it wisely and go challenge at the very top.

I am not complaining that I can't catch up. Mod-worthy42 is complaining that being consistently first in his league doesn't give him enough financial superiority.

Catching up works just fine right now. I want teams to be able to win with careful strategic and tactical planning, not but creating conditions for outspending others (situation I previously referred to as 'brute force').

Last edited by GM-kozlodoev at 6/14/2009 10:24:23 PM

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
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96940.26 in reply to 96940.25
Date: 6/14/2009 11:14:55 PM
Overall Posts Rated:
196196
Sorry - the comment wasnt directed at anyone specifically.

But you can understand my point. The chasing teams are making decent money for 2nd/3rd/4th positions and with the profit they make they can easily upgrade non-trainees in todays market. If they chose not to then the 'strategy' of brute force' as you put it is a winning strategy in my opinion as they are prepared to put their money where their mouth is.

There are 2 sides to the equation and both of you present your cases.

I would say that as tough as it is to ensure that there will always be a chance to close the gap, there are better ways of demonstrating the differences in wealth amongst the top teams and one that could be formulated better is fan attendences in the early part of the season.

The next stage of the game is when the older & better players evolve and are replaced by the next generation. What happens then? Is there going to be help in place for the chasing teams so they are also able to refresh their rosters?

There has to be gaps in some areas and i think the overall point of this thread and others we have seen is that every time an advantage is created its cleverly being heavily watered down so not to offend.

Message deleted
This Post:
00
96940.28 in reply to 96940.22
Date: 6/15/2009 6:12:54 AM
Overall Posts Rated:
12901290
Lets take a step back here.

1mil now equates to 5-6 weeks (possibly 7) salary of one of the highest skilled big men in the game.

Now I would consider that Mod-worthy has earnt the right to take his team to the next level by adding one of these players to his team thus improving (hopefully!) his performance.

OH - he has bought such a player. Now if the rest of the chasing pack in the DBBL want to catch up and follow suit then they must already be making $125k more a week from the salary saving so its now just a case of when they step in and also buy such a player to compete on court with him.

You cant say 'boo hoo the gap will grow' when the chasing pack wont open their wallets and keep up the spending to improve their roster. If one team is taking it to the max. then I'd understand a complaint if you were then unable to bridge the gap.

I assume most Div.1 teams from a previous thread are operating with $125-150k profit a week (excl. cup money). This being the case do you want the game so that these teams can catch up their countries best without having to push the limits?

Lets at least have a challenge. Or you want them to be able to win and make $2mil a season as well???

Winning should allow the buffer of making a bit of profit each season. That should unlock further wealth as I would hope that teams 'winning' are doing all that they can.

We aren't there yet. Teams are still making healthy weekly profits. So, either sit back make that and dont complain you cant catch up OR spend it wisely and go challenge at the very top.

Having a formula that turns away STH's is ridiculous to winning teams. The emphasis needs to swing back to 'WINNING' and managers should be encouraged to go out and push the financial limits of their club for success.



Thanks! Well written and to the point! I have a profit of 36k pr. week right now. That means I have to stop in my tracks, unable to get better. Where is the point in that. Lay down and stop winning?

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