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Make the best players actually desirable

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158188.185 in reply to 158188.183
Date: 10/22/2010 10:13:04 AM
Overall Posts Rated:
959959
in the past the relativ skill diffference was considered today it is the absolute ;)

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This Post:
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158188.191 in reply to 158188.188
Date: 10/22/2010 10:46:33 AM
Overall Posts Rated:
4040
Well indeed, but Its not about results Im arguing, but about the way that player have to look like.

If I would set the lineup against Heathens, would be with PG and SG at OD on 20lvl, SF somehow below and inside skilled and played low post, the only thing which I would wanted from my guards in advance would be passing, because OD is such a universal thing, where doesnt matter how good you are anywhere else, it just prevets everything itself, great JR, JS, HA, PA, isnt it like that?

Maybe Im wrong, but the point is simple. To have here a game where is necessary to support offensive skills by other ones, I think would be healthy to have it in the way so defensive skills have to be supported like that as well, to be effective. In that case will not make monstrous defence so much difference, because its usually followed by lacking of other skills, as well as having monstrous JS itself doesnt make much difference if that player cannot move properly.

So the only interrested thing on these 20lvl bi-skilled monsters would be theirs salary.

Last edited by aigidios at 10/22/2010 10:48:29 AM

This Post:
00
158188.192 in reply to 158188.184
Date: 10/22/2010 10:47:06 AM
Overall Posts Rated:
404404
If you could afford 300k player with your other 4 (100-150k) starters. What prevents you from using that additional salary to spread out between positions?Let's say you had 150k starters before, now you have changed to 180k starters.

You would shift less power from the other role,as the concept of salary formula it's the same for all the role and teh difference between a 180 and a 150 player would be less than a difference betwen a 150 and a 120 player
I'm not saying that the one-moster will became the best strategy in just a moment,but some teams can finally start to consider it.That's basically it's a point of the discussion that many users underrate,the freedom to choose among more strategy and tactics with some chance of winning.

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