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Remove draft

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This Post:
00
106376.19 in reply to 106376.18
Date: 8/26/2009 5:31:06 AM
Overall Posts Rated:
959959
this is even not the same league ;)

In germany we had last season a guy with 20 5 star players, iand yes he invested some money but the quality betwenn leagues could be different as the lottery.

This Post:
00
106376.20 in reply to 106376.19
Date: 8/26/2009 9:24:03 AM
Overall Posts Rated:
404404
we are not talking about the quality of the draft of a single league...we talk about a general problem,also with a league with a poor quality draft I should know better the best player in that draft(if i Invest some money on scouters),not the worst player in the draft.If i don't invest nothing,it's a strategical choice and however I'll know somesthing,but less in number and quality of observation(a player had seven second ibservations about players with TWO star rating,that's ridicoulous)

This Post:
00
106376.21 in reply to 106376.20
Date: 8/26/2009 10:21:33 AM
Overall Posts Rated:
959959
the single draft point you get has in average the same quality, but if you had 10 or 20 the prohability to get good information is much higher ;) So i can believe that 32 extra points, aren't better then the 14(?) normal points without investment.

Yes you could have bad luck, and good luck with more payment - but better argue with the average. Not with the extreme cases like Newton do, and if you do it do it at least right, because in the league with 22 good one, the prohability is much higher then in the league with 3(which was the other extreme with 44-47 known drafts last season). In the secnd extreme the known 3 good draft was pretty good, even if the draft itself was a waste.

This Post:
00
106376.22 in reply to 106376.11
Date: 8/26/2009 10:35:35 AM
Overall Posts Rated:
3232
I would rather differentiate the quality of the draftees according to age (a 5 star 19yo should be better than a 5 star 18yo), but that is a different story.

There have been plenty of suggestions to improve the current system... just to mention a couple of them:
- Make the chance to observe a player for the second time proportional to the star rating (i.e 40% for a 5 star, 30% for a 4 star, 20% for a 3 star and so forth).

These change are right,I hope BBs look it and manage for giving to drafting process finally a good aspect of this game


I would like to piggy back on the idea and prob add on that it will really make more sense that if the second interview be made only if the star rating is 4 balls or higher. My latest draft pick saw 6 players who were mostly 2 balls and below on star rating getting scouted twice.

Why would I be paying a scout $10K a week to have him bring a 1-3 star rating into my gym for a try-out? It really doesn't make sense.

This Post:
00
106376.23 in reply to 106376.21
Date: 8/26/2009 11:02:05 AM
Overall Posts Rated:
404404
And so?We talk about a re-distribution of the same "information points" than there are now.To invest an average sum of money in scouters could don't give ant advantage,if your scouters spent their information points on useless players(1-2 star rating,the major part of 3 star ratings).the advantage of the proposal will be for everything,because also who spent 0 on draft will have better second observations.But obviously,who spent more in the drfat,making a strategicla choice,will have more advantages

This Post:
11
106376.24 in reply to 106376.23
Date: 8/26/2009 11:15:19 AM
Overall Posts Rated:
33
I have to agree with the italians: why the hell should my scout observe a 1 star player twice again just to tell me: "hey, he's not only awful, but he's also 19 years old and look, he has the potencial to serve chips in the arena"

There should be a better system regarding the re-scouting.



This Post:
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106376.25 in reply to 106376.23
Date: 8/26/2009 12:03:56 PM
Overall Posts Rated:
959959
if you have better informations per point, the result is that you spend less in draft because you have even with few point decent informations(or maybe everyone will go on 5k because he get nearly everything relevant out of it). Now the additional point give you in average much more and thats why also more better informations.

And huge investment just give you the bad information because you can not use the point sensefull in the end.

Last edited by CrazyEye at 8/26/2009 12:05:59 PM

This Post:
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106376.26 in reply to 106376.25
Date: 8/26/2009 12:48:03 PM
Overall Posts Rated:
404404
You'll have better information only about the "second information point",so who spent less on draft will have the second observation on the few good player that he see with the first informations(4-5-6 players),who spent more on the draft will have better information about the major part of the good players that he see with the first information(14-15 players),and so on.
If you are low in choices,with the actual system you have all the interest to spend 0 on draft,because you will have in every case bad second observations,so you had to be very very very lucky to draft a decent-not a future star-player,and also if you draft a player which you can sell for 50k,you earn something,if you draft only weak player,no problem,you don't spend nothing.In the new way,you have some interest to spend somethng on the draft,because you could know well a good number of decent player,and you can manage to draft some of them also with a low choice in the draft


Last edited by Steve Karenn at 8/26/2009 12:49:04 PM

This Post:
00
106376.27 in reply to 106376.26
Date: 8/26/2009 1:16:04 PM
Overall Posts Rated:
959959
for me a 2-3 good informations enough, but what is with team in inactive leagues, who even could gamble with 40k investments today?

With your system, you get maybe no more usefull infomation with the step betwen ten and 20k and very good infos with 5k. And this is also bad, because it makes the whole range nearly senseless.

This Post:
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106376.28 in reply to 106376.27
Date: 8/26/2009 4:28:39 PM
Overall Posts Rated:
404404
who is in an incative league is lucky,he could spendo 5k week and draft the best player
Do you understand italian language?this is the proposal that an italian user made in our national forum
(31676.848)
This system would be however randomized and it doesn't change so much the actual drafting system,evaluating the expenses for the scouters

"The proposal is that the probability of a second observation will depend from the result of the first observation
For example:
- a player with 5 star rating has the 60% of probability of a second observation
- 4 star 40%
- 3 star 25%
- 2 star 15%
- 1 star 5%"

This Post:
00
106376.29 in reply to 106376.28
Date: 8/26/2009 4:38:40 PM
Overall Posts Rated:
959959
he posted this suggestion in english forum too, when you decrease the number of picks too it will be fine - maybe even more then actual to made the 20 and 40k system more attractive ;)

Because the overall quality is less system because of the view picks the expense draft seems to be more "workable".

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