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Suggestions > Remove Patient from the game

Remove Patient from the game

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From: Awaka
This Post:
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232873.19 in reply to 232873.18
Date: 12/12/2012 11:31:18 AM
Overall Posts Rated:
99
I really dislike and disagree with your suggestion.

Voted NO.

From: rcvaz
This Post:
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232873.20 in reply to 232873.19
Date: 12/12/2012 12:34:45 PM
Overall Posts Rated:
172172
I agree that this possibility of PG playing at C (and vice-versa) is ridiculous, although the two things that make it possible (Patient offense and defensive switching) aren't the problem by themselves. One thing I wonder is if you can somehow limit the defensive switchings. For instance, allowing your PG and SG to defend only as PG or SG, and allowing the SF/PF/C to defend at SF, PF, or C. I realize this may hurt when you want to train your guards in inside skills, but it would make it harder to play bigs/guards way out of position.

Ideally you would want the game engine to identify the reasonable defensive assignments, but that's much harder to put in place.

This Post:
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232873.21 in reply to 232873.20
Date: 12/12/2012 1:04:18 PM
Overall Posts Rated:
13691369
Ideal would be, that even in a m2m the player would guard the POSITION, not the PERSON. so if there is a sg playing C lingereing around at the 3pt line all the time, you have to make some defensive switches (like in a real m2m) so that he´s not guarded by the slowest and probably least talented guardian out there.

Sure you have to stick to your man IN PRINCIPLE, but after five or six possessions or at least at halftime defense should adjust by switching.

Last edited by LA-seelenjaeger at 12/12/2012 1:05:20 PM

Zwei Dinge sind unendlich, die Dummheit und das All...
This Post:
00
232873.22 in reply to 232873.21
Date: 12/12/2012 1:26:48 PM
Overall Posts Rated:
172172
I understand that that's how it works in real life. But in the game engine, it would require some kind of algorithm that would, after a few possessions of mismatches, identify which defensive assignments need to be switched. Or maybe even before the game, the engine can determine which players on the opposing team "look like" PG, SG, etc, regardless of what position they're put in.

From: yodabig

This Post:
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232873.23 in reply to 232873.22
Date: 12/13/2012 7:40:01 AM
Overall Posts Rated:
14651465
In this game in 90% of matches man to man is the best defence. However patient gives you an offence that is bad for man to man and I think that is an important tactical choice. If you are certain your opponent will play patient and run a guard at center for training just play a 3-2 zone and their goose is cooked.

From: Ehud

This Post:
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232873.26 in reply to 232873.24
Date: 12/16/2012 4:27:56 PM
Overall Posts Rated:
274274
I like the 2 - 1 - 2 D idea

"Did you miss me??? - "With every bullet so far..." Al Bundy
From: GM-Eran

This Post:
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232873.27 in reply to 232873.24
Date: 12/17/2012 10:14:10 PM
Overall Posts Rated:
341341
2-1-2???

Please draw me a diagram of this defense, I'm having trouble picturing it. You can also post a youtube video or whatever, just visualise how this defense works.

From: E.B.W.
This Post:
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232873.29 in reply to 232873.27
Date: 12/20/2012 5:05:09 PM
Overall Posts Rated:
26152615
I would just like to say that tonight in my cup game I will play patient and will enjoy watching every minute of my center putting up 40+ points.

Murray/Harris/MPJ/Grant/Jokic - 2020 NBA Champs
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