3. Increase the max skill level for 19yos draftees by 1.
or even have 20yos draftees as well with max skill level of proficient (9)
Regarding the first two suggestions, I think they've both been discussed in various ways in other threads and now above in this one, and I have to say that I'm not really in favor of them, though I appreciate the sentiment.
The first one in a sense makes a some sense when compared to the real world (better pre-professional players will be drawn to play in higher leagues, such as the NBA, and the lesser players will be left over for the rest of the world’s leagues, the “better” (usually more profitable) leagues will attract the better young kids, though they don’t always have drafts and it’s more about who can attract and sign those players. So if we really want to make this about real life, then only the top league(s) in the world should have a draft and all other players would go straight to the TL. Therefore, given that I think the “real life” model would probably result in a lot of BB manager riots, the current situation is preferable. And once we’re resigned to maintaining a draft for all leagues (already deviating from real life), I can hear the argument why the higher leagues might “need” better draftees (it’s been discussed in other threads about how hard it can be to train in higher leagues compared to lower leagues since rookies/trainees tend to get steamrolled in higher league action and can only play “serious” minutes in some Cup games and scrimmages, while managers can get away with playing trainees in league games in the lower divisions), but then again in higher leagues managers can actually afford to spend on better players in the TL and not have to develop trainees to the same extent, so the current system works sort of like the lower divisions are the “minor leagues” while the “major leagues” are primarily for players that are already good enough for the big time. In conclusion on this issue, I against changing the way things are with the quality of draft picks by league.
I’m not going to get into #2 since I think there were reasons why potential was created as an attribute for players to begin with, and that’s that, it’s not logical to me to think that we can throw out potential for the sake of making training the youngest players easier.
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