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Seriously, this should be changed.

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From: Billy

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251755.19 in reply to 251755.6
Date: 12/22/2013 11:28:49 PM
Overall Posts Rated:
3333
I agree. You understand what I was trying to say.

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251755.20 in reply to 251755.8
Date: 12/22/2013 11:33:43 PM
Overall Posts Rated:
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Huh, good thinking. I think this would making training a player, which already takes a long time even longer. But that does make sense. .

From: Billy

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251755.21 in reply to 251755.13
Date: 12/22/2013 11:37:01 PM
Overall Posts Rated:
3333
Here here. More realistic, good shooters hit free throws.

Last edited by Billy at 12/23/2013 2:32:10 PM

From: Mickyster

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251755.22 in reply to 251755.21
Date: 12/23/2013 4:24:21 AM
Overall Posts Rated:
12661266
I would do it for JS training only and only like 0.05 pops per week at 18. Small increase that would mean a guy training 10 levels of JS would end up with average FT or something.

This Post:
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251755.23 in reply to 251755.10
Date: 12/23/2013 5:54:48 AM
Overall Posts Rated:
706706
It is funny that you seem to be trying to cast a negative image by saying that I'm trying to argue with someone, when arguing with me is all your post does. ;)

I'm not arguing with you. :) It's just that your tone sounded a bit aggressive (anti-whining tone hehehe) ;)

Training in the game is completely artificial, so the notion of "common sense" or "in the real world" aren't that valid of arguments.

I agreee. That's why we should strive to make those changes so that BB reflects real life basketball as much as it can. Yes? ;)

Training choices are one of the many strategic/tactical decisions a manager has to make. Many people already don't train free throws, claiming that it just isn't worth it.

I'm not talking about training FT choices. That's completely different matter. I just like the original idea. BTW I value FTs and train them when I can (and stamina) and my players have high levels of stamina and FT. So I don't complain, it's just that I like the original idea.

Peace ;)

This Post:
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251755.24 in reply to 251755.1
Date: 12/23/2013 6:29:33 AM
Overall Posts Rated:
345345
In reality there isnt is player at any level that has a nice JS but sucks at FT. Why cant JS partially train FT? What about a change? Any suggestions?



absolutely no change needed. With cross training you are sure to get a rookie with atrocious FT to at least to a decent sub-level(worst case scenario). This is not reality, this is a basketball manager. Yes, they do struggle to make it realistic. But still, why not just use the season break and all star break to actually train free throws. if a guy has 3 or 4 in FT he is actually not a bad free throw shooter(according to the GE), so I really don't see why this needs changing

This Post:
66
251755.25 in reply to 251755.24
Date: 12/23/2013 6:47:29 AM
Overall Posts Rated:
157157
I just looked at my league and NBA stats. Here is what I found.

Best Team in my league FT%: 0.842
Best Team in NBA this season so far: 0.826

Worst Team in my league: 0.669
Worst Team in NBA: 0.669

12 of 16 Teams are in a range 0.700 - 0.800 in my League
25 of 30 Teams are in the same range in NBA.

Free-Throws are fine in this game. And so realistic as you see.


Btw, one thing to think about...

Best Team in our league in 3Pts%: 0.258
Worst Team in NBA: 0.301

Ok, it might be, we just dont have right players in our league. But still. Then average is below 20%, something is really wrong with it.

This Post:
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251755.26 in reply to 251755.25
Date: 12/23/2013 6:56:39 AM
Overall Posts Rated:
14651465
This game hates three pointers and if you actually build a team designed to be outside based then unlike the 2/3 zone which does nothing, the 3/2 zone really hurts your three point percentage even more.

Message deleted
This Post:
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251755.28 in reply to 251755.26
Date: 12/23/2013 7:48:42 AM
Overall Posts Rated:
312312
First off chilllllllll. Every skill has secondary skills it trains. In reality if you are a BAMF at JS then more than likely you dont suck at free throws. So why do players with a high skill set of JS and IS can literally blow at FT. This game should and is pretty realistic.
I am "chill", thank you very much. lol
Training in this game is completely unrealistic. And for a good reason - to add a strategy element to it. This proposal removes strategy from the game, and therefore I find it to be a negative for the game. And since it has basically been proposed regularly for 4 years, I'm going to guess the BBs may feel similarly.

That's why we should strive to make those changes so that BB reflects real life basketball as much as it can. Yes? ;)
And to do that, my non-serious proposal of forcing everyone to train free-throws once every season is actually much more realistic than this proposal. But you shot that down, didn't you? lol.
There is no need for this proposal. There has been no need for this proposal, which is probably why despite it being made very frequently and being extremely easy to implement, it has never been implemented.
We already have the silly cross-training effect, implemented to deal with the completely non-realistic approach to training taken by most managers. The game is dominated by min-maxers (which is to be expected with any game) who really aren't interested in "real" basketball as much as they are at "winning" regardless of how unrealistic their players' skills are, their own training program is, their tactical choices, and so on. The current training of FTs at least requires such people to at least suffer a little bit for their refusal to train free throws. This proposal simply reduces that penalty and further encourages everyone to not train FT directly. Which is why I feel it is a bad idea for the game.

This Post:
22
251755.29 in reply to 251755.25
Date: 12/23/2013 8:01:34 AM
Overall Posts Rated:
621621
Good idea for comparison. Turns out, it's not that unrealistic.

There are many examples of good free throw shooters, who are bad jump shooters. And vice versa. For example, Pekovic is probably the worst jump shooter in the NBA LOL he almost never shoots outside of the paint. Yet, he's extremely reliable FT shooter. On the other hand, a super talented shooter like Shved, misses them quite often. Not to mention JJ Barea and his 65%. Derrick Williams was also painful to watch at the line.

Anyway, I do agree that a slight increase of FT from JS training would contribute to the realism of the game. But as I said, I prefer the current system, where if you want maximum training for your players, you have to sacrifice ST and FT training.

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