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Chemistry

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From: HAHA
This Post:
11
255204.19 in reply to 255204.18
Date: 11/7/2020 9:03:55 AM
HAHA001
IBL
Overall Posts Rated:
454454
Any update from BB about this nice idea?

From: Tom10
This Post:
00
255204.22 in reply to 255204.21
Date: 12/19/2020 5:53:37 PM
Collège Saint-Louis Basket
II.2
Overall Posts Rated:
5050
There has not been any argument against that awesome idea and it has been more than 6 years without addressing it officially (or I missed something).

What should a suggestion be to have implementation chances ? I mean, chemistry is the foundation of basketball and it would not be taken into account by the greatest basketball game in the world... hard to believe !

I conclude one thing from this feature's lack of consideration:
Good financial management > Everything

And basketball experts know better than anyone how chemistry can bring trophies over recurrent expensive transfers.

From: Bro_Khen

This Post:
00
255204.23 in reply to 255204.22
Date: 12/19/2020 10:47:58 PM
Team Payabang
III.8
Overall Posts Rated:
217217
I think if we think about it... the chemistry effect is somewhat already existing...

-GS Penalty upon Transfer... probably just need a little tweak so that key players and Regular Starters of that team should also be affected... probably it also a good idea for it to also affect the Enth after off season..
-Fan Boycot whenever the team loses... probably just need a little tweak too... to somewhat increase the penalty whenever a new Transfer has been occurred for at least 2 weeks
-Fan Survey...

From: Tom10

This Post:
00
255204.24 in reply to 255204.23
Date: 12/20/2020 5:30:51 AM
Collège Saint-Louis Basket
II.2
Overall Posts Rated:
5050
GS Penalty

Even with the tweak you propose, this is clearly not enough as impact on the results since GS is back good after 2 weeks at most. IRL, it sometimes take months or even years to build a fine chemistry.

Fan Boycot [...] Fan Survey...

No direct impact on a game outcome as far as I know (or really low)... once again only a financial impact. What’s more, a new transfer is rarely something bad for the fans. The problem is the repetition of transfers!

From: Bro_Khen

This Post:
00
255204.25 in reply to 255204.24
Date: 12/20/2020 6:25:09 AM
Team Payabang
III.8
Overall Posts Rated:
217217
The problem is the repetition of transfers!


the Answer is... also repetition of Penalties and makes it stack each time they cross over the line...

BB is already a slow pace game... please just don't let it make others feel that it became slower...

From: Tom10

This Post:
11
255204.26 in reply to 255204.25
Date: 12/21/2020 7:00:36 AM
Collège Saint-Louis Basket
II.2
Overall Posts Rated:
5050
There is no real current sportive penalty for owners who trade several players every season and/or change their starting five every 3 seasons. Why would it become slower ? It would just give a long term advantage to teams aiming to build around chemistry

From: Bro_Khen

This Post:
00
255204.27 in reply to 255204.24
Date: 12/21/2020 7:39:04 AM
Team Payabang
III.8
Overall Posts Rated:
217217
Even with the tweak you propose, this is clearly not enough as impact on the results since GS is back good after 2 weeks at most. IRL, it sometimes take months or even years to build a fine chemistry.


sorry if I mislead you to a wrong conclusion... I actually did not say that the game would be slower... but it would feel slower to others who are like me that is new

as you have said above... comparing ut to rea life... it would take a long time... but we only have like 14 weeks per Season here in BB... I just tried to imagine that whatever penalty being implemented right at that very moment I have read your post over my team... it would make me feel that improvements would feel more than longer to take effect to what I feel is a reasonable length of time...


From: Tom10

This Post:
00
255204.28 in reply to 255204.27
Date: 12/21/2020 9:46:31 AM
Collège Saint-Louis Basket
II.2
Overall Posts Rated:
5050
Well, 1 year in real life corresponds to 1 season in BB.

It's obvious that the goal is not to complicate the work of new teams. See it a higher level by awarding team which work deeply with their roster instead of buying and selling for a yes or a no. For example at the highest level, winning the B3 is almost only a question of money. Usually you save up and buy very expensive players to do kind of one-shot... it's a non sense.

Whatever, the goal is this idea to be seriously discussed and addressed by Marin and build an equilibrated solution to insert chemistry in the game the best way