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The Game Shape Training Discussion

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This Post:
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262676.19 in reply to 262676.18
Date: 9/19/2014 4:07:52 PM
Overall Posts Rated:
419419
Well today I tried to make some observations again, especially in my own team.

Player A: ST 1, played 86 minutes, remained at 8 GS (gained some DMI)
Player B: ST 8, played 68 minutes, remained at 7 GS (lost some DMI)
Player C: ST 6, played 80 minutes, dropped to 7 from 8
Player D: ST 3, played 73 minutes, popped to 9 from 8

Seems completely random...

I think there is just a mess up with the changes regarding ST effects in GS. Actually I'm pretty sure for that. I'm playing lots of season, it's the first time I witness this randomness.

But yeah, a better rotation system could help a lot, as long as the GS ups and downs are more strict and not based on luck. You don't need solid foundation for a "lucky" system.

Currently GS changes are bugged.

This Post:
22
262676.21 in reply to 262676.20
Date: 9/20/2014 7:18:34 AM
Fab Five
II.3
Overall Posts Rated:
13351335
Second Team:
Fabulous Five
You are making a very good point. The problem is that training GS is like taking steroids and then you become Lance Armstrong and the only way to try to compete with him is doping yourself. I dont like training GS because is boring and makes the game simpler.
In my experience, a good 400k team training GS can beat a good 500k team most of the time.
I think GS training is a bit too powerful. It could be good to limit the amount of times you can train it in a season or any other action to make the game more balanced.

This Post:
00
262676.22 in reply to 262676.20
Date: 9/20/2014 4:28:38 PM
Overall Posts Rated:
883883
In no sports I ever saw a sportsman with his "GS" at 8 or 9 during the whole season. Even in NBA, they have period during the season at 7 high while starting slowly at 7 like in BB and they try to peak at 8/9 for the PO. Looking at swimmers, bike riders or athletes, they have peak form, usually when they have their year's objective.


Bang on, but there is no way for us to peak our players GS as soon as playoffs arrive. It's just as random as the rest of the season. (unless you don't train something and do team GS)

This Post:
00
262676.26 in reply to 262676.25
Date: 9/21/2014 4:34:58 PM
Sin City inFamous
IV.16
Overall Posts Rated:
710710
I can agree with your idea (2 /3 times a season) but what do you think if with similar minutes, and both training GS, you and your opponent at PO receive a different result in GS?


It's a risk? or it's a .... simply random, that here, in BB, is almost the "Answer" for everything?


Real solutions are anoter tone down or a, Imo, lower difference between GS 9 and GS7. Or, last but not least, a Limit (EG: training GS meanings that GS can't go over 8/8.2/8.5)

This Post:
00
262676.28 in reply to 262676.27
Date: 9/21/2014 5:01:38 PM
Sin City inFamous
IV.16
Overall Posts Rated:
710710
yep, bad luck, but... not with same condition. If i'm over in classification and i have more (and home) advantage, it's stupid that a "best game shape" team beat a "good game shape" team despite both made same choices.


and it surely happens on 4th october in my match, if i reach the Conference Final match

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