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How to build a Nash-like PG?

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From: zyler

To: TnT
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127416.2 in reply to 127416.1
Date: 1/10/2010 12:19:54 PM
Overall Posts Rated:
217217
although this is interesting, imp retty sure your not allowed to post transfer listed players

From: Vikman

To: TnT
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127416.3 in reply to 127416.1
Date: 1/10/2010 12:23:00 PM
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Correct...TL players are not allowed to be linked.

Last edited by Vikman at 1/10/2010 12:24:40 PM

From: TnT

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127416.4 in reply to 127416.3
Date: 1/10/2010 1:45:55 PM
Beware of Dogs
NBBA
Overall Posts Rated:
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Sorry, I still have lots to learn. Those were meant for examples only. For my own info only , are you allowed to just copy&paste skills (I would assume no player's name or number)for the sake of discussion?

From: Vikman

To: TnT
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127416.5 in reply to 127416.4
Date: 1/10/2010 4:22:19 PM
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No worries. Sure, you can copy and paste skills.

From: CrazyEye

To: TnT
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127416.6 in reply to 127416.1
Date: 1/10/2010 4:49:42 PM
Overall Posts Rated:
959959
the problem in those all around players, that they need good team mates to pass the ball ;) I think if you put nash in a College team, he would be also the first option in scoring, so that he would take more shots and make less assist.

Another point is, that 10 Assist in Buzzerbeater are very high the most league have top player in this category around 7.

From: TnT

This Post:
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127416.7 in reply to 127416.6
Date: 1/10/2010 8:39:24 PM
Beware of Dogs
NBBA
Overall Posts Rated:
9393
Another point is, that 10 Assist in Buzzerbeater are very high the most league have top player in this category around 7.


This is what I have noticed also and I'm wondering if this is training related and not BB engine. If teammates skills is an issue, I would assume PG on NT teams would produce much higher assist, but I don't see many (if any) 10+ assist avg. A 7 asst avg # is good to know. I will use this as a realistic target instead the 10+. :)

From: CrazyEye

To: TnT
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127416.8 in reply to 127416.7
Date: 1/11/2010 4:37:38 AM
Overall Posts Rated:
959959
i don't think you could get this with a normal focus, where the PG don't pass everytime ;)

Also the 10+ guys are pretty rare, and i could promise in our league was some decent PG and just one made it close to this average one season.

From: Thunder Dan

To: TnT
This Post:
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127416.9 in reply to 127416.7
Date: 1/11/2010 5:40:51 AM
Phoenix_Suns
III.5
Overall Posts Rated:
177177
Stevie is an absolute unique player and you won´t be able to "create" a clone of him.)

Seriously, I think the BB engine doesn´t fit to a 20+/10+ player at the moment.

This Post:
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127416.10 in reply to 127416.9
Date: 1/13/2010 4:02:36 PM
Overall Posts Rated:
00
But this is also related to the 48-70 mins they should play within 3 matches... If someone is playing, let's say, 23 minutes average per game, it's almost imposible to have 10 assits... ;)

From: TnT

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127416.11 in reply to 127416.10
Date: 1/13/2010 4:11:38 PM
Beware of Dogs
NBBA
Overall Posts Rated:
9393
That is a good point. The overall avg can be misleading. Though when I did my search, I did do a scan of all the games played (not just the avg number) and taking into account games with little minutes. I don't remember many coming close to a 10+ asst avg.

From: Yellow cake

To: TnT
This Post:
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127416.12 in reply to 127416.1
Date: 1/14/2010 1:37:07 AM
Kitakyushu
ASL
Overall Posts Rated:
12351235
(3166617) Kolja Pannars
He is the closest I have seen to a Nash type. He averages 10.5 assist a game, last season 11. I saw his skills one time when he was being sold. Proficent JS , Strong JR , Outside D Tremendous, Driving Strong, Handling prolific, Passing Wonderous, IS Strong, Average ID,
Rebounding Average, Shot blocking Inept, Stamina Strong, and FT's Prominent. That was two seasons ago...He could be even better now....Peace

Last edited by Yellow cake at 1/14/2010 1:38:12 AM

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