Okay, if you train gameshape in the future take a note of the DMI as that is more important that the actual gameshape (in players that aren't being trained).
So for example, if your player on respectable gameshape had 50000 DMI, and then after the gameshape training update and the fact he played 0 minutes his gameshape might drop to respectable, but his DMI might become 49000. In this case it is clear the player had a very low sublevel of respectable gameshape and now has a very high sublevel of average gameshape.
It provides a much clearer picture.