This is similar to a team in div 1 constantly winning the championship, and then selling all his players for 4 weeks.
Using your system, he would have a ranking of 0 during those 4 weeks. And so would be the worst team in the country according to rankings.
Yes I agree with alot of the things that you all said, as I said this was made to gesture an idea and receive comments.
I should have mentioned before on how I thought this would be beneficial and used. I don't think by all means it should replace the current ranking system. The current ranking is an indicator of the past accomplishments and we get good idea of their potent based on it, that ranking is the best and safest way to actually know how good that team is, and it is that ranking that say if you are div 1 team that sold all your players, will still indicate that you are very good.
The Power Value system is strictly made for one purpose and one purpose only. That is to measure how good is the team you are about to face, not a measure whatsoever of how well the team has done to that point and their situated position in accomplishment. If a team did sell all their players and you are about to face that team that has nothing, then the Power Value of 0 will accurately indicate how strong that team is when you will face them. In Conclusion, The Power Value is
NOT made to measure the ranking of a team based on success but strictly an indicator of how good the team is you are facing based on their current roster.
While I agree that salary is not the best indicator of how good a player is, the information available to us on the other teams do not provide any better measure of how good a player is, with salary being the closest tool acknowledged. The salary is widely agreed within BB as best indicator of how good a player is from the limited information we have. If the skills of each player were available to us then determining how good a player is would be a completely different story.
As far as having less than 12 players in a roster, that's a very good point acknowledge I should have thought about. As I mention earlier I was only trying to show basic example as opposed to finalized proposal. That's one of the issues need to be addressed. I feel like if there are less than 12 players, adjusting the team's power value will definitely be the way to go about it. For now I'm just suggesting and how the adjustment will be made would require some work which for now i'll wait on figuring it. The final point i like to make is that i think with certainty adjusted power value can resolve this issue.
Other things that are involved such as enthusiasm level, home/away court, injuries, etc. Yes there are even more things to consider than this, as I mentioned earlier about the 3 players example and different salaries among them that's one thing to consider for example. With mentioning that in mind I tried to also send the message that yeah I did have few other things I knew should be taken into consideration. All of them should be considered, but the real point that I am trying to make is that they can be addressed and you can make it work.
Power Value of a team works pretty much exactly like we see in a video game, each team gets a value that indicates how good they are, and that's based on a formula that considers the players in the roster and their value. Power Value works exactly in that same way where values being considered are the salary. I think anyone who plays video game would like to know how good a team is, and that's exactly the case with Power Value it can provide us that exact info we would love to know about the other team. And like if for example in NBA Live you have 5 players on your roster and not 12, NBA Live would use some algorithm to consider the subsidized number of players, such can address the less than 12 players in BB
Last edited by Coach_Gil at 10/7/2010 4:29:54 PM