Full Court Press: “FCP” involves a significant increase in created turnovers at the expense of stamina, defense, and rebounding (From Rules). It is played at a very high pace. Before using this tactic on a regular basis it would be a good idea to make sure all your players have impressive stamina. If they don’t, FCP can have a very negative effect as your players will tire out fast and start playing poorly. This tactic is best made use of when going up against a team that has players with poor handling.Best Against: Run and Gun, Look Inside, Push the BallWorst Against: Patient, Low Post
So what do you guys think about playing two PGs for such matches?
hmm...i could have sworn ive read from dozens and dozens of people that a fast pace offense is best suited for FCP..Reason being:FCP increases chances of turnover.The longer the shot clock winds down during your offense, the chance of turning the ball over increases.Therefore, FCP amplifies the chances of turnover the longer it takes for you to get a shot off and a fast paced offense will net you less turnovers since you are sometimes shooting 10-12 seconds into the shotclock.
There is a mistake in your logic. The amount of time you are in defense doesn't depend on the pace of the game but on rebounding and interceptions/turnovers.If you face a slow attack, you will be defending more time by possesion but during less possessions (say 20 seconds x 60 possessions) and against a fast attack, you will defend less time but during more possessions (say 10 seconds x 120 possessions). There is no difference.