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Training # of players

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From: rcvaz

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200817.2 in reply to 200817.1
Date: 11/2/2011 12:31:38 AM
Overall Posts Rated:
172172
The most effective thing is to do single position training for 3 players. Since you have 3 games a week, it means you need to assign each of them to play 48 mins in one of those games.

From: NBird33

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200817.3 in reply to 200817.2
Date: 11/2/2011 2:09:52 AM
Overall Posts Rated:
6161
Thanks for the advice - so is that a widely accepted stance on training - that you should train for example shooting guard OD and work 2-3 players through that position in a team's 3 weekly fixtures? For me to train OD for both SG and PG - this would by comparison slow the speed of development - even if the same amount of players are getting trained?

With thanks.

This Post:
11
200817.4 in reply to 200817.3
Date: 11/2/2011 3:21:11 AM
Overall Posts Rated:
211211
firstly single pos OD is only available for PG.
and secondly-NEVER GIVE YOUR PLAYERS 2 POS TRAINING UNTIL AND UNLESS IT IS INEVITABLE.as a simple example giving 2 pos training with a level 6 trainer is equivalent to giving single pos training for the same skill by a level 4 trainer.
2 pos training only when you are to train JS or driving.for all other skills u should give single pos training

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200817.5 in reply to 200817.4
Date: 11/2/2011 4:59:48 AM
Overall Posts Rated:
6161
Thanks for the advice!

This Post:
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200817.6 in reply to 200817.4
Date: 11/2/2011 9:57:23 AM
Overall Posts Rated:
246246
giving 2 pos training with a level 6 trainer is equivalent to giving single pos training for the same skill by a level 4 trainer.


I think that 1 pos training is much stronger than your example.

This Post:
22
200817.7 in reply to 200817.3
Date: 11/3/2011 4:13:26 AM
Overall Posts Rated:
952952
Example:

You are training one-position OD.

1st game of the week (Saturday): 1st trainee plays on PG whole 48 minutes

2nd game of the week (Tuesday): 2nd trainee plays on PG whole 48 minutes

3rd game of the week (Thursday): 3rd trainee plays on PG whole 48 minutes

Training day (Friday): Throw a party.

This Post:
00
200817.8 in reply to 200817.7
Date: 11/3/2011 4:33:28 AM
Los Grandes Flakos
II.3
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lol especially the excellent explanations of "Friday Feast"!

This Post:
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200817.9 in reply to 200817.6
Date: 11/3/2011 5:40:44 AM
Overall Posts Rated:
211211

giving 2 pos training with a level 6 trainer is equivalent to giving single pos training for the same skill by a level 4 trainer.


I think that 1 pos training is much stronger than your example.

i didnt get what you want to say...

This Post:
00
200817.10 in reply to 200817.9
Date: 11/3/2011 6:36:37 AM
Overall Posts Rated:
952952
he wanted to say, and I agree with him, that single pos training is a lot quicker than you wanted to say. Speed of training between Lvl4 trainer and Lvl6 trainer is not enormous. It's noticeable, but in a long run. From experience I'd say 2pos training's speed is approximately 70% of 1pos.

Example: If you train OD 1pos for whole season (14 weeks) on a 185cm 18yold with starting sublevels at 0 (let's leave elastic effect out of this), you will probably get 8-9 pops in OD, 1 in DR, 1 in HA and one in ID. That's 11-12 pops.

If you trained same player 2pos, he will get 6-7 pops in OD, MAYBE one in DR and HA and probably none in ID. That's 6-9 pops.

Apply this to three seasons worth of training and you gain approximately 10-12 pops per player. It's true though you can train more players with 2pos training.

This Post:
11
200817.11 in reply to 200817.4
Date: 11/3/2011 6:49:18 PM
Overall Posts Rated:
959959
and secondly-NEVER GIVE YOUR PLAYERS 2 POS TRAINING UNTIL AND UNLESS IT IS INEVITABL


i don't agree with this, this is imho only true when you like to train U21 talents. One and two position training both have their advantages and disadvantages, but i don't see one clearly ahead.