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This Post:
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205962.2 in reply to 205962.1
Date: 1/6/2012 8:08:40 PM
Overall Posts Rated:
13691369
no.

Zwei Dinge sind unendlich, die Dummheit und das All...
From: Hopson

This Post:
00
205962.3 in reply to 205962.1
Date: 1/6/2012 8:10:14 PM
Overall Posts Rated:
9090
Whoa! forgot to post his stats. Here they are (Dont forget to say 'nice training' jks :

Matthieu Tanguy (22727163)
Power Forward
Owner: HMS Seawolves

Weekly salary: $ 3 870
Role: rotation player
(BuzzerBeta)

DMI: 50200
Age: 19
Height: 7'0" / 213 cm
Potential: perennial allstar
Game Shape: proficient
Jump Shot: mediocre Jump Range: pitiful

Outside Def.: atrocious Handling: awful

Driving: atrocious Passing: atrocious

Inside Shot: proficient ↑ Inside Def.: mediocre

Rebounding: respectable Shot Blocking: mediocre

Stamina: inept Free Throw: average

Experience: atrocious


he has good core stats,But I need 1 on 1 training ina few season. Probably after he gets 10 in IS,ID,RB,and 8 SB.

From: CoachSK

This Post:
00
205962.4 in reply to 205962.1
Date: 1/6/2012 11:55:24 PM
Overall Posts Rated:
431431
No, and something that would help him train faster is doing 1 position training if your not already. I guess it wouldn't be such a bad idea if you keep training him the way your explaining, but I honestly think ID is very important, so I would probably do 1 pop IS 2 pops ID for this season and next season, then do a mix of rebounding and 1 on 1 training each for half the season

From: SREZ

This Post:
00
205962.5 in reply to 205962.4
Date: 1/7/2012 12:47:49 AM
Overall Posts Rated:
260260
If I were you hopson I'd just switchoff between ID, IS, REB, and maybe a little SB for the next season or two. If you only train one skill, the elastic effect will come into play, and training will begin to slow down. I'll further explain this:

The Elastic Effect:

As certain skills increase, the lower ones kind of weigh them down for say. The more and more you train higher skills, the greater the weight becomes, and can eventually lead to pops in random areas.

So basically because there is so much weight, once you train the lower skills they tend to train rather quickly, but if you train the skills that are superior to it, that skills training speed will slow down significantly.

From: Hopson

To: SREZ
This Post:
00
205962.6 in reply to 205962.5
Date: 1/7/2012 2:36:58 AM
Overall Posts Rated:
9090
Ok,Switched him to 48+ mins a week for center. I plan to get 10 IS (1 more pop) 9 ID hopefully (Trying to get as much pops soon and next season raise that to 12.) then is RB to 11 and SB to 8-9 if needed. Then is 1 vs 1 forwards. I hope to get him a starting position with great stats. Next season I can start khim all season,over my 10k usual starters,and get him 48+ mins.

From: Hopson

To: SREZ
This Post:
00
205962.7 in reply to 205962.5
Date: 1/7/2012 6:57:43 AM
Overall Posts Rated:
9090
Switched to Single Position training ID. HE might play 48 mins in all games. I guess. I hope he doesn't getinjured. I might haver to sell him if over 2 weeks. But I doubt it and those 148 mins might give him a pop. He will start the remainder of the season,exept in the battle between 1 and 2 seed great 8. My normals will start. He should get abou 90 mins a week in high hopes of pops. IK it only says 48+ mins,but I can maximize it.

This Post:
11
205962.8 in reply to 205962.7
Date: 1/7/2012 7:09:49 AM
Zwölf
II.4
Overall Posts Rated:
687687
Second Team:
Zwölf 2
48+ minutes (which means precisely 48 minutes, not just rounded up) is the maximum training minutes you can give him per week. Playing more won't make it any more likely to have a pop. It will only give him more experience, but still I wouldn't do it, because the risk of suffering an injury grows too high. Or atleast you should have a fantastic doctor and a bunch of luck to give him 3 x 48mins every week for a long period of time.
rubbercube

Last edited by rubbercube at 1/7/2012 7:10:37 AM

This Post:
00
205962.9 in reply to 205962.7
Date: 1/7/2012 9:13:36 AM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
708708
Second Team:
Canada Purple Haze BC
You have a 22 year old that could use training
play him at C as well for 48 minutes
he could use the training as well
he will be better than your current PF soon
and buy another trainee so you could train 3
3 games, 3 players x 48 minutes
you can also play that C at PF in games when the other guy trains

Last edited by Headless T Gunner at 1/7/2012 9:19:16 AM

From: Hopson

This Post:
00
205962.11 in reply to 205962.10
Date: 1/7/2012 6:49:51 PM
Overall Posts Rated:
9090
Set them as C. Tanguy starts 1st game. Magoini (22 y.o.) starts the second. I have no other rookies,exept for 18 y.o. canadian PG. He wont start there,ofcourse. But they will get 48 mins in the games they play and if needed in the scrimmage. But in the scrimmage,I can play ny normals. Next week,our first game is a normal day (Normal 5,normal atitude.) I am TIE'ing until then. Then we can go big. might be able to play Crunch time,and 1 rookie (Tanguy) and Backup (MAggoini B&R). 48+ mins a week,and they can backup on games,( Because I might getinto IV's) and then starter is the one with less mins. The one with more mins is B&R.

This Post:
00
205962.12 in reply to 205962.11
Date: 1/7/2012 8:50:34 PM
Headless Thompson Gunners
Naismith
Overall Posts Rated:
708708
Second Team:
Canada Purple Haze BC
Was looking at your game tonight
at halftime you have 3 players with 24 minutes
and you dressed 10 players
you run the risk of replacement for your trainee
If you're training one player
set him alone
and 1 starter and 1 replacement at each of the other pos

also...watch out for Game shape
too many minutes will ruin that and they won't play as well

again
find another trainee before Thurs to get that training in the scrimmage
even if he's not great
he'll be worth more to sell after he's trained

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