I know this has been reported before by a US manager, just cant remember who it was. I guess he has a lot of skills at atrocious if not all? I suppose that when reaching a certain age training will actually lead to you suffering more then what you gain from it.
If it works that way, the system is really stupid then. How can training be worse than doing nothing, lol?
If you don't train, you keep shooting well, if you train you become a bad shooter. It can't work that way.
Unfortunately, you're confusing things that make sense in the real world with things that happen in the BB world. I'm fairly certain it was shikago who had noticed this effect, and it makes sense in a non-real-world manner. Let's say that an 18 year old trains at 100% of training speed, and then that drops by some percentage each year. If the manner in which the drop is coded is linear (i.e., -x% each year), at some point the amount of the drop becomes more than 100% and training would start having a negative effect if this eventuality is not prevented by the training code.
I do understand that, but don't you think it's a bit awkward not to have a "bottom cap"? I mean, the speed of training should go from 100% (for 18yo) to 0%
It shouldn't go below 0% because it makes no sense. Training, something you invest on (it's somehow the key of the game), becomes harmful. It's a nonsense.
I'm not looking for realism in a browser game, of course, but honestly that's just a hole of logic.
If the system is
designed that way (I mean: going below 0% training speed) I'd like to know why it was thought exactly in that manner.
I want to specify that the whole story is not a big deal... my 48yo is clearly a mascotte, I don't really care, just... I didn't expect the system to work that way.
Last edited by Biffo (*DT Member) at 3/1/2013 6:55:19 PM