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From:
jonte
To:
picia
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271440.2
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271440.1
Date: 7/13/2015 11:01:36 AM
Overall Posts Rated:
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i would leave RB at 8.
13 - 10
13 - 12
14 - 11
13 - 11
8 - 11
something like this could work for an all around build. but with p.allstar a spezialiced build makes probably more sense.
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From:
er1k
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271440.5
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271440.4
Date: 7/14/2015 3:39:24 AM
Berlin Street Style
III.1
Overall Posts Rated:
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My suggestion would also be keeping RB low. Maybe you can end up with something like this:
http://i.imgur.com/Oz1moCV.png
Keeping JS low and training it last, would be key. It has a lot of influence on the cap.
Last edited by er1k at 7/14/2015 3:39:56 AM
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Jeründerbar
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picia
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271440.6
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Date: 7/14/2015 6:21:05 AM
Woodbridge Wreckers
DBA Pro A
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126 TSP 98-100% cap.
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picia
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Jeründerbar
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271440.7
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Date: 7/14/2015 6:38:09 AM
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I thought about some more defences, and I came up with something like this:
http://i.imgur.com/bcFRci4.png
What you guys think about it?
Last edited by picia at 7/14/2015 6:38:26 AM
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picia
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Date: 7/14/2015 6:54:17 AM
Overall Posts Rated:
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Buzzer Manager says, that SB could be raised to 10/11 without much damage do the potential, so it is worth doing... Thanks for an advice
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picia
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Date: 7/14/2015 7:51:25 AM
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SB gives less salary and more impact in GE.
I would say that the statement that you've made is questionable...
Testing in D.IV has also limited reliability - I play it as well and would not make clear statements based on the results (which are decent;)).
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