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This Post:
11
312554.2 in reply to 312554.1
Date: 11/27/2021 8:47:37 AM
Hortatus
IV.51
Overall Posts Rated:
13091309
Furthermore, I would think about the assignment of the points of an achieved recognition.

At the present time the four "rarest" awards (as a category) give 340 points while all the other 18 (categories) give 274 points.

This is because the scores (all but one) are given based on how many users have reached that particular achievement; and they also change over time.

But this is very unbalancing, it would be more appropriate to give a standard score to the various achievements, to make the "competition" more open.

Of those four achievements that give the most points of all:
- one is practically impossible at the present time (sale of a player for $ 10,000,000)
- another is given by the purchase of the supporter (for himself and for other users) (and it is the only one that has a fixed and not decreasing value for the number of users who have reached it)
- the last two (231 points alone) concern forums and federations that have been languishing as the game languishes from the constant decrease of users for years

In my opinion, the system should be balanced a little.

This Post:
11
312554.4 in reply to 312554.2
Date: 12/26/2021 5:07:08 PM
Team Payabang
III.11
Overall Posts Rated:
217217
Great Suggestion... and I would just like to add some additions...

create some short-term Goals... and the reward is stackable... and these Quests are always available and resets to the lowest level whenever one fails. 1 point for the lowest level, increments 2 points for every next level... or whatever seems fit

i.g.:

Daily login for a Week, a Month, a Season...

Setup for a Match for a day/Week/Month/Season.

Win a Game(s) for a day/Week/Month/Season.

Scout the Opponent (View Opponent's Roster, Sched, Previous Match pages) for a day/Week/Month/Season.

Set/play a Scrimmage for a Day/Week/Month/Season.

Quests that will help Managers learn/play the Game Better
i.g.:

Build x total number of y Seats

Positive Economy Update for a Week/Month/Season.

Scout Draft class by x Scouting points

Train a Player to a x additional SP

Train Team to a x total of SP


Last edited by Bro_Khen at 12/26/2021 5:18:58 PM

From: Bro_Khen

This Post:
00
312554.7 in reply to 312554.6
Date: 12/31/2021 4:09:15 AM
Team Payabang
III.11
Overall Posts Rated:
217217
I Agree.. but the goal here is to help the Newbies... and with features that had been added with Personalization like the Notification settings.... it would be also nice if this achievement feature can have it too... and be Defaulted Off to oldies and On for Newbies

From: Bro_Khen

This Post:
00
312554.9 in reply to 312554.8
Date: 12/31/2021 5:44:21 AM
Team Payabang
III.11
Overall Posts Rated:
217217
No Worries Sir...

You are right on that one.. that there are some Achievements that are so boring to do... An in fact I am also the Flag Chasing Achievement... and it is very challenging to hunt the teams from Micro Nations... So I kinda can relate to you somehow...

But the Games need a Quests that will help newbies Improve their Franchise... a Ladder of Acievements to each of every important element that needs improvement I believe would be great... could serve as a Guide