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BB-Forrest (3)
Edju (1)
brian (2)
CrewDust (1)
WFU03 (2)
gioppo (1)
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From:
BB-Forrest
To:
WFU03
This Post:
0
394.2
in reply to
394.1
Date: 7/22/2007 6:13:47 AM
1986 Celtics
IV.21
Overall Posts Rated:
8
i will try to get back to you with a more serious answer... but upon a cursory examination, two remarks.
first, the game was actually quite close till the 4th quarter... which is when your starters started getting preferentially more playing time as is standard stradegy for a coach. But it seems that your starters severely underperformed your reserves, particularly at the 2,3,and 4 spots... i wonder if your starting lineup wasn't really the best one you could have put out there.
so for the majority of the game the coach was playing a mix of starters and reserves and doing ok, then playing starters in the 4th the game really slipped away from you.
the zonal ratings I think could be improved/changed. they are an attempt to summarize the various skills of the players you put on the court.. but its not like the game engine actually uses those values... the game engine considers individual matchups and individual skills for each shot individually, not an average over the whole game.
but again... i'll take a closer look into it.. as we are still trying to refine the game engine the more tests and checks we put it through the better.
oh and in case you weren't kidding... i assure you it is in BB-Charles best interest for you to enjoy the game.. not for him to win.
Edited 7/22/2007 6:20:30 AM by BB-Forrest
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From:
BB-Forrest
To:
WFU03
This Post:
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394.4
in reply to
394.3
Date: 7/22/2007 4:42:30 PM
1986 Celtics
IV.21
Overall Posts Rated:
8
look at the hyperlink for the replay match, see the realtime variable? play around making in larger... you can fast forward.
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From:
BB-Forrest
To:
WFU03
This Post:
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394.6
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394.5
Date: 7/25/2007 10:47:38 PM
1986 Celtics
IV.21
Overall Posts Rated:
8
I think the problem with them might be that they don't really look at individual matchups enough...
so for instance...
if you had for inside scoring
position offsensive skill defender skill
3 5 5
4 2 8
5 8 2
some metrics would say...oh .. the defense was the same as the offense on average in their interior play..so the talent was the same. On the other hand... the 4 would be locked down.. and would get crappy looks and wouldn't take them.. and the 5 would be getting really good looks and taking them.. resulting in a mismatch.
I'm not sure how to display this information in a neat and accessible way... matchups are certainly very important in basketball and this is reflected in the game engine.. but not in the zonal ratings at present.
Edited 7/25/2007 10:48:44 PM by BB-Forrest
Edited 7/25/2007 10:48:54 PM by BB-Forrest
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From:
CrewDust
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394.7
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394.6
Date: 8/8/2007 4:36:36 AM
Overall Posts Rated:
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552990
Not sure why I lost this game by 20.
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From:
GM-JuicePats
To:
CrewDust
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394.8
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394.7
Date: 8/8/2007 6:42:37 AM
Overall Posts Rated:
303
(552990)
NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
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From:
brian
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CrewDust
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394.9
in reply to
394.7
Date: 8/8/2007 4:43:31 PM
Overall Posts Rated:
576
He had a better coach rating!
Seriously, dunno. You matched up really well, tactics are exactly what you'd want (on paper at least). Looks like a WTF
"Well, no ones gonna top that." - http://tinyurl.com/noigttt
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From:
gioppo
To:
CrewDust
This Post:
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394.11
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394.7
Date: 8/8/2007 4:51:26 PM
Overall Posts Rated:
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Your opponent player's Scott had a lot of good shots, as his percentages are great....
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From:
brian
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gioppo
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394.12
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394.11
Date: 8/9/2007 1:52:51 AM
Overall Posts Rated:
576
It's been noted that individual match-ups are important and that you can't simply look to zonal ratings. When scouting teams, is there a way to see where individual players are playing? You can't just look at best position, as they might not be playing in that position.
If individual match-ups are important, allowing for certain match-ups to be exploited, managers need to see some info on opposing teams' player positions.
EDIT - NEVERMIND, just look at the match replay
Edited 8/9/2007 2:50:32 AM by brianjames
"Well, no ones gonna top that." - http://tinyurl.com/noigttt
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