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Game Stats and Game Log

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This Post:
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53889.2 in reply to 53889.1
Date: 10/15/2008 11:39:04 AM
Overall Posts Rated:
303303
Technically not possible:

(677.14)

Last edited by Edju at 10/15/2008 11:39:25 AM

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
53889.3 in reply to 53889.2
Date: 10/18/2008 9:16:25 PM
Overall Posts Rated:
1919
Are you saying both are impossible or just #1?

This Post:
00
53889.4 in reply to 53889.3
Date: 10/18/2008 9:38:24 PM
Overall Posts Rated:
303303
#1, sorry.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
53889.5 in reply to 53889.4
Date: 10/18/2008 9:52:34 PM
Overall Posts Rated:
1919
No need to be sorry. :)

I was just thinking about #2. Well, actually about both of them. Do we know what form the match data is in? (I sort of picture a text file with lots of event key codes for various in-game events.) Could that data be made available in some format that could be used by helper applications? (Maybe it already is?) If so, then people could write programs to interpret the game events and generate more detailed stats like the original poster asked about.

edit: Upon reading a bit of the thread that Juice linked, I see that BB-Forrest was talking about something like this back then. Would be cool!

Last edited by dhoff at 10/18/2008 9:54:55 PM