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Discussion: News / Upcoming Game Engine Changes

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55427.3 in reply to 55427.2
Date: 10/29/2008 5:55:24 AM
Overall Posts Rated:
33
Good news..in particular I appreciate the chance to test these GE changes in the scrimmages..I think that a preview would be right also when you change the BB-economy..

Last edited by mr_burns (goodbye BB!) at 10/29/2008 5:55:54 AM

This Post:
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55427.4 in reply to 55427.2
Date: 10/29/2008 7:14:12 AM
Overall Posts Rated:
9292
I am looking forward to these changes! Great job fine tuning the game over and over... :)

This Post:
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55427.5 in reply to 55427.2
Date: 10/29/2008 7:19:57 AM
Overall Posts Rated:
506506
Those seems like great changes, but maybe you can test those changes in the future in PL games as well (on top of the scrimmages)? Or does that sounds unfair for the non supporter teams?
That might give supporter teams who have a great cup run the chance to test the changes as well in their possible PL games.

Last edited by BB-Patrick at 10/29/2008 7:20:19 AM

This Post:
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55427.6 in reply to 55427.2
Date: 10/29/2008 9:19:13 AM
Overall Posts Rated:
8383
Can we test this changes in a private league match ?

Last edited by Mirouf at 10/29/2008 9:19:33 AM

This Post:
00
55427.7 in reply to 55427.2
Date: 10/29/2008 9:47:44 AM
Overall Posts Rated:
224224
Speaking about implementation, is there any chance that we'll see the new GE in PL games as well as in scrimmages next week?

"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
This Post:
00
55427.8 in reply to 55427.5
Date: 10/29/2008 10:22:42 AM
Overall Posts Rated:
303303
Those seems like great changes, but maybe you can test those changes in the future in PL games as well (on top of the scrimmages)? Or does that sounds unfair for the non supporter teams?
That might give supporter teams who have a great cup run the chance to test the changes as well in their possible PL games.


I think that would be an inherent advantage for Supporters, and probably a no-go.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
55427.9 in reply to 55427.2
Date: 10/29/2008 10:24:01 AM
Overall Posts Rated:
303303
(it's 5:15 AM here, so I'm not sure if I'm entirely coherent right now)


I can't believe I'm going to leave this be.

NO ONE at this table ordered a rum & Coke
Charles: Penn has some good people
A CT? Really?
Any two will do
Any three for me
Any four will score
Any five are live
This Post:
00
55427.10 in reply to 55427.8
Date: 10/29/2008 11:10:47 AM
Overall Posts Rated:
3737
Those seems like great changes, but maybe you can test those changes in the future in PL games as well (on top of the scrimmages)? Or does that sounds unfair for the non supporter teams?
That might give supporter teams who have a great cup run the chance to test the changes as well in their possible PL games.


I think that would be an inherent advantage for Supporters, and probably a no-go.


Rolling out new changes to PLs before league games:

Pros

You get more data points on how the changes are working. High-quality data points at that, since PL players are on average more serious users, and so more likely to notice issues.

Although no-one cares about winning or losing in scrimmages, many users care greatly about minutes distribution in scrimmages for training purposes, so treating scrimmages as a testbed for that type of change is problematic. PLs don't have that problem.

Cons

Maybe a slight advantage to supporters adding new features to PL games.

Some users may want PL results to not be potentially affected by potentially buggy new features whereas no-one cares about scrimmage results.




If it was me, I'd roll out the changes to PLs as well. Maybe even before they were rolled out in scrimmages.

This Post:
00
55427.11 in reply to 55427.2
Date: 10/29/2008 12:05:35 PM
Overall Posts Rated:
329329
Great changes! Particularly, I strongly agree with you about the imbalanced fast-paced offenses.

I think the change about turnovers is on the good way and some spanish users already suggested that this would be more realistic (having more turnover when playing fast than slow tactics).

But, don't you think that the slowest tacticts (patience and princeton) still have a very low effectiveness?

In my experience (first and second spanish divisions), most of the slow attacks are finished at the very last moment, so I guess the threshold for the players to take a good quality shot is maybe too high.

¡Me aburro! (Homer Simpson)
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