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New Game Engine Feedback

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This Post:
00
56760.2 in reply to 56760.1
Date: 11/6/2008 2:56:38 PM
Overall Posts Rated:
154154
incomplete lineups are not possible now? I've got 25-0 after dressing only one player. Is it meant to be? With numerous injuries it is possible to happen - what are the rules then? How many players have to be dressed to not getting the 25-0 thing? Is it needed to have all of them as startes if you dress five players exactly? It could be important because with 25-0 it gave only 36 minutes to starters (on both sides) and 40 minutes total distributes among substitutes (my opponent only). I thought from help forim thread that you can have incomplete lineup to play the game - so is it a new change or were they wrong?

This Post:
00
56760.4 in reply to 56760.3
Date: 11/6/2008 5:40:02 PM
Overall Posts Rated:
154154
Then again - how many players have to be dressed to avoid this?

From: ned
This Post:
00
56760.5 in reply to 56760.1
Date: 11/6/2008 7:21:27 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
Sorry dudes, I don't understand... There is a BB that is asking our opinion about the game engine and you're talking about arenas and sexy players... I really hope someone else will post here asap.


Today under the point of view of the tactics I didn't see big differences, instead I've seen huge difference when a player has too much fouls. I choosed keep him on the field and the coach did it; if I can make a suggestion, I will improve a little bit the malus that a player has in defence when he has 3 fouls or more but honestly my today's match wasn't so good to say that.

Thanks a lot to inform us in time about new changes and thanks a lot to discuss with us about it ;)

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: BB-Forrest

To: ned
This Post:
00
56760.6 in reply to 56760.5
Date: 11/6/2008 9:41:00 PM
1986 Celtics
IV.21
Overall Posts Rated:
88
"I will improve a little bit the malus that a player has in defence when he has 3 fouls or more but honestly my today's match wasn't so good to say that."

I don't understand what you mean here...

This Post:
00
56760.7 in reply to 56760.6
Date: 11/6/2008 10:00:33 PM
Overall Posts Rated:
154154
He suggested defense of a player in foul trouble should be (even) less efficient but he is not sure based on his today(yesterday) match.

From: ned

This Post:
00
56760.8 in reply to 56760.7
Date: 11/7/2008 4:04:29 AM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
Exactly
Thanks a lot ;)

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: BB-Forrest

To: ned
This Post:
00
56760.9 in reply to 56760.8
Date: 11/7/2008 9:57:30 AM
1986 Celtics
IV.21
Overall Posts Rated:
88
hmm.. well id have to reread the announcement but that wasnt what we meant to convey. People in foul trouble have always been a little bit less effective defensively.. now they are just more likely to stay in the game if that option is selected.

Last edited by BB-Forrest at 11/7/2008 9:58:11 AM

This Post:
00
56760.10 in reply to 56760.9
Date: 11/7/2008 4:11:11 PM
Overall Posts Rated:
11
Welp I tried a new tactic to see if I could tell much difference. My defensive rating was higher than expected and had more turnovers than normal.

my team fouled more and theirs fouled less so I really don't have a read on the new GE other than it seems defenses are tougher. Was that the plan?

By the By, I was hoping Rebounding would of been affected by this change because a 2-3 has way too much power on the offensive end (IMHO) and when there are free throws.

I will know more after I get the crap kicked out of me on Sat

Last edited by Digging for Change at 11/7/2008 4:13:33 PM

This Post:
00
56760.11 in reply to 56760.9
Date: 11/7/2008 4:34:49 PM
Overall Posts Rated:
22
(8153244)

I had in my last scrimmage cleared lines, however all players on "selected players" and I did to "let coach decide" and I never thought that I can have so good ratings on average, this is pretty good implementation:)

Last edited by Iordanou at 11/7/2008 4:35:16 PM

This Post:
00
56760.12 in reply to 56760.10
Date: 11/7/2008 5:35:12 PM
1986 Celtics
IV.21
Overall Posts Rated:
88
note the new engine is only for scrimmages now, so that it can be fully vetted, we don't need no maverick game engines going rogue on us

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