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some ideas

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From: LA-Niko

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712.2 in reply to 712.1
Date: 8/20/2007 5:09:25 PM
Overall Posts Rated:
2121
About the robot players, I have a feeling that players already have hidden characteristics that are not shown. There are definately players who perform well beyond what their attributes suggest and sometimes well under.
I know of a player who has terrible stats and still plays fantastic all the time. I am not sure if the existing characteristics include team modifiers. I have heard that some of the BBs are against hidden modifiers so I am not sure about this.

Your second suggestion, I cant really comment on. It seems like a good idea but the implementation might be tricky now that the engine has been developed so much without it.

I have brought up this before and I think the BBs are pretty sure they have the economy worked out. I have been told before that speculation about the future apparently cannot be applied, as the BBs will be tweaking the economy constantly.

Creator of (http://www.buzzerbeaterstats.com) and (http://www.buzzerbeaternews.com/) -- Ex GM of Australia -- Division 1 winner of Italy Season 1 then moved team to Australia after the country was created by the BBs. Australian team manager for 2 seasons. Won various tournaments and division 1 titles in the following seasons.
From: furkan

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712.3 in reply to 712.2
Date: 8/22/2007 12:16:28 PM
Overall Posts Rated:
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if there are some hidden properties, they must be mentioned on the manual. I don't remember such a thing, also you are right a BB mentioned that they are against hidden skills/attributes.