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Suggestions > Adding another skill

Adding another skill

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8339.2 in reply to 8339.1
Date: 11/27/2007 9:40:54 PM
1986 Celtics
IV.21
Overall Posts Rated:
88
Speed wouldn't really be an orthoganal skill given the current logic of the game engine.. since we aren't explicitly tracking the positions of the players over time it would simply be folded into calculations of probability of getting a fast break opportunity, or probability of driving by your defender.. things that are currently wrapped up in driving, handling etc...

This Post:
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8339.3 in reply to 8339.2
Date: 11/28/2007 12:11:21 AM
Overall Posts Rated:
00
But couldn't speed factor in how fast a team plays? I mean, speed could factor into the pace of the game, ie a faster team could play run and gun more easily than a slow team, but a slower team could play patient more easily than a fast team (so speed wouldn't be a one way deal where higher levels are better than lower levels automatically). Also, maybe a good idea would be the ability to change offenses/defenses in the middle of the game to adapt to the other team's strategy.

This Post:
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8339.4 in reply to 8339.1
Date: 11/29/2007 6:50:13 PM
Overall Posts Rated:
959959
they doesn't include any athletik Skill, like toughness or jumping ... But infact all those Skills are important, for the technical Skill who exist. To play a a good outside defense or drive your player better was fast. A strog rebounder is strong or heavy weight etc.

So you could find your athleticsm skill, in the other skills integrated :) Now you should imagine the rest^^

This Post:
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8339.5 in reply to 8339.3
Date: 11/30/2007 6:06:55 PM
Overall Posts Rated:
744744
But couldn't speed factor in how fast a team plays?.


It does, in a sense. It's called stamina.

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