again with these "realistic" "unrealistic" "kobe this, lebron that"....
FG% is avg 43 not 45... omg how will we survive...
it's the same for you and for your opponents...
who cares if you score 86 or 90 points average per game when the same change will be in effect for your opponents...
and the different % of FG based on division? terrible idea... some countries have great teams in third divisions while other have awful in first or second... so a third division team from germany or italy or spain or idk where should have worse % even if it has way better players than a first division team from Morocco?
Geez, I guess since everything is perfect as it is, we may as well delete the Suggestions forum entirely?
The point of the game engine is to be reflective of real life, and in real life players shoot a couple of points better. I don't really care about performances of individual teams. I also don't give a crap if it means my opponents shoot better as well.
And you misunderstand my idea, which has nothing to do with divisions. Perhaps I was less than clear -- I think that in real life, players with lower
skill levels in shooting and range would be more affected by defenders than players with higher
skill levels. Thus, players with top-rank shooting skills could face defenders of equivalent skill levels (as in the NBA) and still hit 45% or so from the floor; but players with lesser skills facing defenders with similarly lesser abilities would not manage to put up a percentage quite that good.
Since I don't know how the game engine works, I am forced to offer suggestions based on known end results, i.e. statistics. But if you don't like to read other people's ideas about how to make this game better, maybe you should spend your time cruising some other forum. At least try not to be unnecessarily rude and negative.