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Too many quality big men....possible solution!

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11925.20 in reply to 11925.19
Date: 1/15/2008 6:38:04 PM
Overall Posts Rated:
137137
The percentages pretty much describes my team and my league, that is 35% from guards, 45% from Cs and PFs. I think that is a reasonable split for the lower quality of play going on. High School ball is all about working for inside shots because those are a much higher percentage.


I think that were we differ...in my observation, most guards are shooting in the 35%-40% range (high 30's average) and move post players are shooting in the 50%-55% range (low 50's average) and that's with a lot of people playing 2-3 zone. I just think that's too wide a spread and therefore we'll probably need re-balancing at some point.


Steve

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11925.21 in reply to 11925.20
Date: 1/16/2008 3:30:59 PM
Overall Posts Rated:
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Steve,

You've got me thinking about this on my morning jogs. :) This morning's cogitation brought this theory:

One thing that could explain the low outside shooting percentages we're seeing now is JUMP SHOT RANGE.

Right now, most skills on the transfer list aren't above PROMINENT, which is 10 out of 20 on the list of skills. Perhaps there are some 11's and 12's on teams right now, but that represents only 55%-60% of NBA Hall of Fame skill. Range in the rules is defined as:

A player with a higher jump range will find that the effectiveness of his jump shot decreases less with distance.


I think range is a deduction to shooting skill applied independently from defensive skill, so it is not based on the difference method discussed in this thread. Inside shot does not appear to have a similar deduction.

If I'm right about this (and only the BBs really know, but I think I've put together a decent explanation) outside shooting isn't very good compared to inside shooting because no player has any better than decent range right now. By that I mean no one is better than half way to the maximum skill level. in JUMP SHOT RANGE.

As the overall level of JUMP SHOT RANGE increases through training, outside shooting will get better. This should provide the re-balancing you're looking for in a game-driven way.



This Post:
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11925.22 in reply to 11925.21
Date: 1/16/2008 9:24:20 PM
Overall Posts Rated:
137137
I think range is a deduction to shooting skill applied independently from defensive skill, so it is not based on the difference method discussed in this thread. Inside shot does not appear to have a similar deduction.


Perhaps...but then everything isn't really relative...

BB-Forrest said it was and to my knowledge, the only thing that isn't is free throw shooting...which is based solely on a players skills and not a defensive player.


Steve
Go Bruins!

This Post:
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11925.23 in reply to 11925.22
Date: 1/17/2008 2:33:19 PM
Overall Posts Rated:
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What would 'range' be relative to?

BB-Forrest made a general statement 'all is relative' but did not specifically say RANGE. 'All' would include FT shooting, and I agree that isn't relative. So perhaps the generalization also does not include RANGE?

It would be useful to get a BB comment on RANGE.

Edited by Your_Imaginary_Friend (1/17/2008 2:34:16 PM CET)

Edited by Your_Imaginary_Friend (1/17/2008 2:35:19 PM CET)

Edited by Your_Imaginary_Friend (1/17/2008 2:35:35 PM CET)

Last edited by Your_Imaginary_Friend at 1/17/2008 2:35:35 PM

This Post:
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11925.25 in reply to 11925.23
Date: 1/18/2008 2:03:57 AM
Overall Posts Rated:
137137
What would 'range' be relative to?

BB-Forrest made a general statement 'all is relative' but did not specifically say RANGE. 'All' would include FT shooting, and I agree that isn't relative. So perhaps the generalization also does not include RANGE?

It would be useful to get a BB comment on RANGE.


I'm guessing that range is effected by the relative defense too...at least based on one of my players performances: (773733) Check out his last two scrimmages...he went bananas against these lousy opponents.

Steve
Go Bruins!

This Post:
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11925.27 in reply to 11925.26
Date: 1/18/2008 2:10:47 AM
Overall Posts Rated:
137137
So BB-Domenico, maybe you'll care to address the initial point of the post about the current balance between the inside and outside game and whether you think there are issues and how you think the game should balance this...

Steve
Go Bruins!

This Post:
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11925.28 in reply to 11925.25
Date: 1/18/2008 2:40:01 AM
Overall Posts Rated:
00
I'm guessing that range is effected by the relative defense too.


Possible, I agree. He took a lot of threes (run and gun will do that) and made half. That could simply be the result of his shooting being adjusted upwards without any change in range degradation. His two point shooting was one game lousy and one game very good, so its hard generalize about his range.

Without tracking the 'x's and 'o's of the shot plots (a tedious task) over a bunch of games, I doubt any of us will ever figure it out.

Driving also enters the picture, because skill in driving creates more open looks (of any and all kinds) which likely are easier to make than guarded shots.

This Post:
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11925.30 in reply to 11925.26
Date: 1/18/2008 2:55:38 PM
Overall Posts Rated:
9696
I think it is very complex.

wether or not a shot goes in or not is a calculation that takes (as far as I read and experienced) into accoutn the following factors:

do you play CT or TIE
Does your opponent play CT or TIE
your shot taking players shotskill
his direct defender's defense skill
the total team offense rating of the shottaker
total defense rating of defending team
Stamina of shottaker
(possibly stamina of defending player)
probably a (small) random factor (otherwise the result would always be the same)
your offensive tactics (but it probably is already into the team ratings)
his defensive tactics (probably already into his teamratings)
quality of shot taken (also depending on experience, chosen tactics and shotklock time, previously taken shots, maybe even standings at the time...)

Now look at all these factors and imagine the possibilities of diffrent combinations...
Add some other factors I might have forgotten to mention, or which we do not know about...

Now try to define what % a given player should score in any average game...

Impossible, I'd think, because even though his factors might stay the same, many other factors can vary much. If you play a same team twice is it possible to score 3pointers at 50% while the next game, with the same players and the same stamina, the same tactics, everyting is the same, as far as you can see, you will not be able to score 10% ? ...
I believe this is possible.
why? Simply because he decided to CT against you...


They are not your friends; they dispise you. I am the only one you can count on. Trust me.
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