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Some NT Stats

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From: Vandar

This Post:
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163538.20 in reply to 163538.18
Date: 11/11/2010 3:15:21 PM
Overall Posts Rated:
66
1. Maybe let me go at it on a different angle. What is the target salary for your trainee that you will be targeting with the World Renowned Trainer? Whatever salary you mention it can still be achieved with a Superior trainer but only take extra few weeks.

2. Other countries will stop training their current roster when the player has reached the soft cap or reached the age of 28. So ultimately the goal for any NT team is to have a fresh new batch of players every 5 years. Because once players reach 33 yo, their skills will start to deteriorate. That is why for Senior NT, it is not so much how fast you can increase you skills of your players but more towards a steady supply of new NT players to replace those that get too old.
I'm thinking of giving an ATG player the best training until his age is really causing his stats to halt or maybe deteriote then only replace him with another younger ATG which surpasses the older one, like a cycle.

If I'm not wrong, ATG do not have a soft cap right?

And why not continue to train the player eventhough hes 28 over since he do not have a soft cap and again if I'm not wrong, I found that a player will not stop growing, just take a longer time for a pop-up.

As we know, player will age and gradually be slower each year and stats might probably start to deteriorate by 32, wouldn't a player will reach a higher achievement with a world-renowned, therefore, because of age, a player trained with a superior could not get an achievement that a player which is trained by world-renowned can get.

For example, we have player A, and C trained by world-renowned and player B superior, assume all player is ATG:-
-The stongest state of player A is when he is in the age of 38, then there is another similar player C which is suppose to replace player A and is a year younger, player C strongest state is also 38, so the time when stand both of the player stand on a same level is when player C is 35 yrs old and player A is 41, therefore it is best to replace player A with player C when player A is on age 39 and where player C has reach the strongest state at 38. To maintain the NT to have the player with the mentioned strongest state, every season we'll need a same player, just for example as it is impossible because it require many drafts and many managers.
-And the strongest state that player B will reach is only the state of player A when he is 36, therefore player B can never be able to achieve the result of player A when player A is on 38.

Thats what I presume if not mentioned otherwise, every factor is the same for player A, B, and C.

Last edited by Vandar at 11/11/2010 4:17:43 PM

From: Vandar

This Post:
00
163538.21 in reply to 163538.19
Date: 11/11/2010 3:26:52 PM
Overall Posts Rated:
66
28? i tot trainee's normally stop at 25?
They won't stop, game manual said that growth rate won't be 0, its the drop of the skills level that make the presumption that it stop growing.

For example, you have a player which is 38(32 is not so much because I have a friend who have a 33 yrs old and did not train him at all and he did not experience a drop in level before) yrs old, and the player have all the skills level of 12 and same sub-level, and you train him inside scoring for 6 week monorole and you might get the results of:-
-increase in inside shot
-no change for inside defense and jump shot
-a drop for rest of the skills

And if you continue to train with same training method for another 7 week you'll notice:-
-no change in inside shot
-an increase for inside defense and jump shot
-a drop for the rest of the skills again

Then when you change the training to two position rebounding for the same player for another 7 weeks you'll notice:-
-an increase for rebounding and inside shot
-no changes for inside defense
-a drop for jump shot and rest of the skills

And repeat the rebounding method for next 8 weeks you'll notice:-
-an increase for rebounding and inside defense
-no changes for inside shot
-a drop for rest of the skills

The drop for skills won't be so severe, just for explaining the example.

Last edited by Vandar at 11/11/2010 3:34:10 PM

From: KwaiWah

This Post:
00
163538.22 in reply to 163538.20
Date: 11/12/2010 8:27:04 AM
Overall Posts Rated:
3232

If I'm not wrong, ATG do not have a soft cap right?

And why not continue to train the player eventhough hes 28 over since he do not have a soft cap and again if I'm not wrong, I found that a player will not stop growing, just take a longer time for a pop-up.


Now I understand where you are coming from. Luckily I asked from another angle.

So you are talking about training an ATG player even beyond 28yo. Well, if that is the case, then it totally makes sense to want to train with a world-renowned trainer. Especially if you are prepared to fork more than $800K for a single player. At the moment in the transfer list I am already seeing a $622K center with HOF potential at only 24yo. So, you should easily be able to get a more than $800K player by 28yo. So yes, your strategy will definitely get 1 insane player per team every 10 seasons.

But the next question will be how you can afford to maintain a $800K player and $100K trainer.

From: Vandar

This Post:
00
163538.23 in reply to 163538.22
Date: 11/12/2010 10:06:19 AM
Overall Posts Rated:
66
But the next question will be how you can afford to maintain a $800K player and $100K trainer.
I never experience or saw any team with 700k++ player before, but I think it'll work by having only the 800k to occupy 90+% for the player salary and the rest of 10-% for few player to enable the team to participate in a game.

Not only that, I notice that a team with a good draft player tend to have high attendance revenue and merchandise, and I also notice that the merchandise will continue to grow if there is an increase in draft growth<assumption from the result made by my team in the few previous weeks(I gave monorole training to 3 of my draftee every week, and every week, there is an increment in merchandise(around 1k/week)), and in addition, if the draft is in the NT, the merchandise will increase as well, I think thats probably enough to cover the cost(including trainer bidding cost).

Just an inexperience presumption since I never really experience it myself.

Last edited by Vandar at 11/12/2010 11:39:44 PM

This Post:
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163538.24 in reply to 163538.23
Date: 11/12/2010 10:24:17 AM
Overall Posts Rated:
168168
part of the merchandising comes from

1) your own draft player
2) if he is an NT he gets a percentage of his salary towrrds the draft
3) if your NT is strong... then your merchandising goes up too

This Post:
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163538.26 in reply to 163538.25
Date: 11/12/2010 3:19:55 PM
Overall Posts Rated:
168168
http://www.buzzerbeater.com/player/15028166/overview.aspx

World
Ranks #884 in 3FG %

dun mess!!!!

respectable JR ftw!

From: KwaiWah

This Post:
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163538.27 in reply to 163538.23
Date: 11/12/2010 11:40:13 PM
Overall Posts Rated:
3232
Just wanted to make sure you cover all angles of your strategy. As long as you are aware of the financial implications to your team with this strategy then I am sure you should do well.

In fact you don't even need to target $800K. If you can train up two players with $400K salary or three players with $250K I am sure AhMoi will be very happy already.

You probably need help from the NT Managers to get a high potential local player next season since your current trainee only has highest potential of perennial allstar.

From: Vandar

This Post:
00
163538.28 in reply to 163538.27
Date: 11/13/2010 12:09:33 AM
Overall Posts Rated:
66
Just wanted to make sure you cover all angles of your strategy. As long as you are aware of the financial implications to your team with this strategy then I am sure you should do well.
Wow thanks for helping me in making my strategy much more towards flawless.

In fact you don't even need to target $800K. If you can train up two players with $400K salary or three players with $250K I am sure AhMoi will be very happy already.
I don't how high the salary can go, so I'll just give the player the best possible training until his age is really causing his growth to have a drop in other skills more than the increment.

You probably need help from the NT Managers to get a high potential local player next season since your current trainee only has highest potential of perennial allstar.
It'll cost more if I buy from TL, I plan to work with my draft from coming season, if I can't get an ATG for 5 consecutive season, then I'll just consider to work with the highest potential which I have, I think I'll at least get an MVP because I'm planning to spend 20k for scout and theres a lot of team with great player in my division which gave me an advantage at draft preference.

PS: Thank you.

From: -CS

This Post:
00
163538.29 in reply to 163538.27
Date: 11/13/2010 2:46:04 AM
GinaKia
MBBA
Overall Posts Rated:
1919
sometimes AhMoi won't feel happy if you got the high salary player........
My player consider as current highest salary in Malaysia (since last season), AhMoi not happy also....

From: KwaiWah

To: -CS
This Post:
00
163538.30 in reply to 163538.29
Date: 11/13/2010 3:04:09 AM
Overall Posts Rated:
3232
LOL... Looks like our NT Manager criteria is very stringent ;)

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