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Game Shape & Minutes

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From: rcvaz

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196914.20 in reply to 196914.19
Date: 9/23/2011 6:58:01 PM
Overall Posts Rated:
172172
You actually haven't presented any evidence. What have you seen that actually suggests this? If a long time ago you seem to remember that your player #1 played 60 minutes in a triple OT and didn't go up in GS, whereas your player #2 played 30+30 and did go up, it really isn't much help...

From: Mike Rice

This Post:
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196914.21 in reply to 196914.20
Date: 9/24/2011 9:07:11 AM
Overall Posts Rated:
104104
I understand that I haven't presented any evidence. I have none. This is just my theory that I personally believe. You don't have to believe it if you don't want to.

From: rcvaz

This Post:
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196914.22 in reply to 196914.21
Date: 9/24/2011 11:08:04 AM
Overall Posts Rated:
172172
Then this is just as good as those idiots who claim evolution is wrong and believe in something else because it's said in the bible. In my case, I believe that a player decreases in GS if he plays at PG and defends at SG, or if he throws and end-of-quarter prayer from half-court, or if he doesn't commit any turnovers

From: Ashurri

This Post:
11
196914.23 in reply to 196914.22
Date: 9/24/2011 12:28:21 PM
Overall Posts Rated:
7979
I guess I'm one of those people you call idiots however it's based on science, I'll name one for example, that a single cell organism cannot come into its own by itself unless you believe that a jet airplane can assemble itself from a junkyard after its being run by a tornado.

The probability of an average protein molecule made up of 500 amino acids being arranged in the correct quantity and sequence in addition to the probability of all of the amino acids it contains being only lefthanded and being combined with only peptide bonds is "1" over 10950. We can write this number which is formed by putting 950 zeros next to 1 as follows:

100.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.00000
0.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.000.
000.000.000.000.000.000.000.000.000.000.000.000


But then again we are out of topic.

From: Tangosz

This Post:
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196914.24 in reply to 196914.23
Date: 9/24/2011 12:43:23 PM
Overall Posts Rated:
573573
Horribly misguided and ignorant, but not uncommon.

As far as gameshape and minutes, I personally sense a trend that some players are just easier to keep in high GS, some need more minutes than others. Haven't gotten the feeling yet that the distribution of total minutes between games matters, or that the possible preference a player has for total minutes depends on stamina.

But, these are all anecdotal impressions, and as such have no statistical power to infer the truth.

This Post:
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196914.25 in reply to 196914.24
Date: 9/24/2011 12:50:54 PM
Overall Posts Rated:
147147
Horribly misguided and ignorant, but not uncommon.


To what are you referencing?

As far as gameshape and minutes, I personally sense a trend that some players are just easier to keep in high GS, some need more minutes than others. Haven't gotten the feeling yet that the distribution of total minutes between games matters, or that the possible preference a player has for total minutes depends on stamina.


If I remember correctly from an earlier post, you've been tracking DMI and game shape this season. Could you be more specific in the trends you've noticed, if any?



From: rcvaz

This Post:
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196914.26 in reply to 196914.23
Date: 9/24/2011 1:07:20 PM
Overall Posts Rated:
172172
If there is one thing we know for sure, is that creation "science" resembles nothing remotely close to science... You chose one of the cliche "evolutionists can't answer that! ha!" examples, which is just as valid as "if humans evolved from monkeys, how come there are still monkeys?" and "how do these people find million-year-old fossils if the earth is only 6000 years old???"

From: Ashurri

This Post:
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196914.27 in reply to 196914.26
Date: 9/24/2011 1:17:48 PM
Overall Posts Rated:
7979
If you want to debate on creationism/evolution this is not the place. What I said in my post was exact science, I studied biology, it's something every evolutionists knows, including it's much more difficult for that cell to come on its own than that jet plane assembling itself. If you choose to believe that, then I respect that, and you can go on doing that. I just stated that I don't believe in evolution wholly because of science including findings found by evolutionist scientists.

From: rcvaz

This Post:
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196914.28 in reply to 196914.27
Date: 9/24/2011 1:31:36 PM
Overall Posts Rated:
172172
I'm not going into a debate with someone who can put bible and science in the same sentence and not use the sentence for a joke. I'm not a biologist myself, but if your biology studies in high school still have you leaning towards creationism, than some biology course it must have been! And since I have better things to do, I'll just refer you to someone who should know what he's talking about

http://scienceblogs.com/gregladen/2011/01/a_creationist_blog_quote_mines.php

From: pmfg10
This Post:
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196914.29 in reply to 196914.26
Date: 9/24/2011 2:54:15 PM
Overall Posts Rated:
206206
Not entering in the discussion, but Richard Dawkins already explained that money part. Google it, just saying.

This Post:
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196914.30 in reply to 196914.25
Date: 9/24/2011 3:39:44 PM
Overall Posts Rated:
573573
The first part was the whole creationism/ID argument. Anytime you hear someone say "evolutionist" it's a dead giveaway that they're a creationist. But I shouldn't even have stoked the flame bait, so that's the end of it you'll hear from me! :)

On topic of GS and DMI, like you said I have been tracking it pretty consistently for the past 2 seasons (though anyone who regularly uses buzzer-manager has been tracking it. If you click on your player where they show the week to week skills, they also track the GS and DMI from that week).

The only consistent things I've found are that DMI decreases 100 points every two weeks on untrained players. All my players are between 18 and 30, and salaries up to ~$7500, with stamina from 1 to 6. When I finally get a player to drop a second stamina level, I should be able to calculate the total contribution of a point of stamina to DMI (assuming it's all additive, at least when considering these types of players.

Other than that, in training mostly OD and PA, with some 1v1 this year, fully training of OD and PA increases DMI about 5000 on my guards, whereas 1v1 increased it about 3000. Again those exact values presuppose the actual skills of my guys, but these changes range from ODs from 7 to 10, PA from 5 to 8, and DR from about 2 to 7 or so.

It's harder to answer whether certain players prefer a certain number of minutes, or whether GS is affected by this week's and the previous week's minutes. I just don't have enough data to tease apart the random effects and the real effects.

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