Here is some observation on a limited amount of data so far (GS1 is GS before the sale and GS2 is after the player was sold; the same with DMI1 and DMI2).
GS1 GS2 DMI1 DMI2 ↓ DMI %
9 6 382200 87000 77.24%
9 6 252200 58900 76.65%
9 7 173100 49000 71.69%
9 7 1114300 319300 71.35%
9 7 144300 44500 69.16%
9 6 188900 46800 75.22%
9 6 892200 243800 72.67%
GS1 GS2 DMI1 DMI2 ↓ DMI %
8 6 29,200 8,200 71.92%
8 6 162,800 44100 72.91%
8 6 213,200 61300 71.25%
8 6 18100 9100 49.72%
8 6 532300 281700 47.08%
8 6 47600 14100 70.38%
8 6 411600 207200 49.66%
8 6 22400 7200 67.86%
8 6 259300 123500 52.37%
8 5 85800 42100 50.93%
8 6 405200 138700 65.77%
8 6 122800 33800 72.48%
8 5 114600 34800 69.63%
8 6 42500 23200 45.41%
8 5 338400 150300 55.59%
8 6 34500 10400 69.86%
It's obvious that it is difficult to estimate the exact GS hit for levels of GS <9 because of the sub-levels of GS.
And from the shown data it is obvious that even at level 9 GS there are differences of GS hit which suggest there is a random factor in the formula.
Last edited by Onisifor at 7/5/2013 3:20:16 PM