Just wanted to add that most people play R&G-FCP against much weaker teams, because this is the kind of combination you play if you can hit 3s at a good clip and you can run up the score before stamina is going to hurt you.
The problem with using R&G-FCP against a good team is not really stamina or not just stamina, but mostly rebounding.
Having seen a few of Gully's games this season, especially the one I lost against him:
a) FCP can hold its own again good flow although you don't get as many steals as you would otherwise. And by good flow I mean at least 15 PA in each guard spot, 14 at the SF spot and another 20 between the 2 big men (this is what I fielded). Generally higher HA. You can do your math.
b) His team typically comes back strong in the 4th quarters, which means that high enough Stamina does indeed take care of the weakness most commonly associated with FCP.
In any case there were some points made here
(215971.1) although none of those guys really tried to verify their claims...
Last edited by Lemonshine at 1/23/2016 8:13:10 PM