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Suggestions > Balance the luxury tax in the future

Balance the luxury tax in the future

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This Post:
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277294.20 in reply to 277294.11
Date: 2/20/2016 2:03:14 PM
Overall Posts Rated:
370370
Well, it probably applies to less than 1% of all the teams in BB, and most of them have so much money that the tax doesn't even make a dent. Yeah, I would have to agree with you -- lenient for sure.
It does make a dent, it actually chews off everything above 25 mil. For example if a team had 50 mil at the given week, they would be paying 2.5 million tax that week.

Dent? Not much, it still leaves 47.5 million, so I think the sky is not falling.

You said it yourself:
while the rich people tax was just a patch that didn't solve anything essential.
That's true. Even 25 million is enough to overwhelm most teams many times over.

This Post:
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277294.21 in reply to 277294.20
Date: 2/20/2016 6:31:50 PM
Overall Posts Rated:
3636
Dent? Not much, it still leaves 47.5 million, so I think the sky is not falling.


Lol, he'd be losing 2.5 million each week. I'd say that's pretty significant.

Overall, I support the tax though since it rewards teams who are able to get the biggest bang for their buck, not teams who just have the most money. While you could say having alot of money is sign of good managerial skills, and I would agree, the problem is, if you play long enough, you don't really need much skill to accumulate very large amounts of money. And if managers were just able to grow their money indefinitely, it would be very hard and become eventually impossible for newer managers to catch up.

This Post:
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277294.22 in reply to 277294.21
Date: 2/20/2016 11:17:02 PM
Overall Posts Rated:
117117
http://www.buzzerbeater.com/player/38358464/overview.aspx

When an 18 year old with 58 tsp sells for $9.7 million, you have a real indication of why there needs to be a limit on what teams can accumulate. When a div4 team outbids a div3 teams $9.5 million bid, you have the real answer to why inflation has reached the drastic situation it has become.

Teams think they need tens of millions to make a run at the top leagues, and the fact that more teams realized that is the best way to do it, you now have a situation where that figure has increased due to the hyperinflation that strategy has inflicted.

If the bb's don't bring in a more "limiting" financial system, new teams won't be able to buy anything with their $400k, and will take 10+ seasons of building to compete in their own division.

This Post:
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277294.24 in reply to 277294.23
Date: 2/21/2016 2:46:03 PM
Overall Posts Rated:
117117
but when you have competitive teams or even top leagues averaging more than $100k profit a week, the prices can only go up.

Expenses Revenue
Player Salaries:$ 111 082 Attendance:$ 249 800
Staff Salaries:$ 51 340 Merchandise:$ 34 802
Scouting:$ 10 000 TV Contract:$ 77 150
Total:$ 172 422 Total:$ 361 752

Typical Weekly Net Income: $ 189 330
Last home game: 
18500 Fans (100% full)

Well I'm going to stay in my league then and hoard up a small fortune. I nearly promoted last season while spending the floor, but there is no incentive to do so.

I do what is in my best interests within the system as it is. Its up to the bb's to do what is best for the game.

Last edited by Perriwinkle Blue at 2/21/2016 2:47:09 PM

This Post:
00
277294.25 in reply to 277294.23
Date: 2/21/2016 3:05:20 PM
Overall Posts Rated:
370370
Then, I hope that one way or another we do reduce the income, because I think that is one of the main reason the market prices are increasing ...

Welcome to the club, Perpete!!!

Some of us have been saying that for a long, long, long time ... but as long as Marin wants more money in the game to make training more and more profitable, forget it.

This Post:
00
277294.27 in reply to 277294.25
Date: 2/21/2016 3:25:55 PM
Overall Posts Rated:
117117
as long as Marin wants more money in the game to make training more and more profitable, forget it.


With the cost of level 5 trainers being triple what they were a few seasons ago, I'd say more money has had the opposite effect.





Last edited by Perriwinkle Blue at 2/21/2016 3:26:16 PM

This Post:
00
277294.28 in reply to 277294.26
Date: 2/21/2016 5:50:44 PM
Overall Posts Rated:
370370
@ periwinkle
With the cost of level 5 trainers being triple what they were a few seasons ago, I'd say more money has had the opposite effect.
Maybe one trainer tripled in cost but if so, then 3-6 players tripled in selling price. That's a lot of profit and that is exactly what Marin intended. He came right out and said the reason for what he did to the economy was to make training more profitable to try to get more players trained. I always thought that reforming training would get more players trained without wrecking the rest of the game.

@ gianloco
Frankly what you have been repeating over and over is different, at least for what I've read. You hate training, you don't want training to be in any part involved with the success in this game.
I have no idea what you have been reading, but that's fair because you seem to have no idea what I advocate. Your idea of "train with ease 6-7 HoF caliber player" seems ludicrous to me, by the way.

This Post:
00
277294.29 in reply to 277294.28
Date: 2/21/2016 6:13:05 PM
Overall Posts Rated:
117117
Maybe one trainer tripled in cost but if so, then 3-6 players tripled in selling price. That's a lot of profit...


The cost of trainees has gone up also. Do you think the $9.7 million (plus trainer costs) will ever be recovered on a 58 tsp trainee? The only way for that to be good financially is if you draft him. Even then, it's a better financial decision to sell.

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