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Private league 10

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This Post:
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212354.205 in reply to 212354.203
Date: 6/8/2012 11:57:55 AM
Overall Posts Rated:
299299
I don't reckon they do much, either.

There are so many changes I'd like to make... There are a few big things that annoy me:

1. GS (a realistic concept but not at all realistic in BB)
2. Enthusiasm (completely unrealistic)
3. Tanking (completely unrealistic)
4. FA (they're ok if they're done moderately and based on number of accounts, but in BB they're not)
5. Lack of team chemistry
6. Lack of tactical options


Wouldn't it be awesome if we could start our own game?

This Post:
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212354.206 in reply to 212354.205
Date: 6/8/2012 1:02:40 PM
Overall Posts Rated:
372372
I may be a little biased, but the game mechanics in HT work so much better, with significantly fewer problems than BB.

They have 'form', rather than gameshape. Over there, playing a guy in all matches during the week won't make his from go down, which is how it should be. There's no reasonable explanation for preventing u from playing our best line up in three competitive matches for the week.

Taking is a massive problem, no arguments there.

Enthusiasm adds some strategy to the game, plus it's used in all sports management games I've come across, so I guess I'm used to it. Don't have too much of a problem with it (I do agree that it's totally unrealistic, but it seems to work ok).

Free agency is a total balls up. I can't believe they implemented it without anticipating any of the transfer market and economy problems it would cause.

Team chemistry would be a great idea. There's a similar concept in HT where players get a bonus to their skills, dependent on the length of time they've been in your team (up to a maximum of 3 seasons). It works well because it gives a nice bonus, but isn't so overpowered that it's the only way to be successful (which is very important).

A lot of the tactics appear 'broken', or not working as intended. Most of them revolve around boosting one area at the expense of another (e.g. more inside scoring at the expense of outside scoring)... these aren't really 'tactics', let's be honest here. Agree with you on that point.

This Post:
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212354.207 in reply to 212354.206
Date: 6/8/2012 1:15:28 PM
Overall Posts Rated:
299299
Is HT a soccer game?

This Post:
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212354.208 in reply to 212354.207
Date: 6/8/2012 1:25:04 PM
Overall Posts Rated:
372372
Yep.

http://www.hattrick.org

I don't actually like soccer, but I really enjoy the game.

Check it out and if you're interested in joining up, I'll 'invite' you to my league. The new seasons starts next weekend, so it's good timing.

Last edited by Matt1986 at 6/8/2012 1:25:59 PM

From: yodabig

This Post:
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212354.209 in reply to 212354.205
Date: 6/8/2012 5:46:59 PM
Overall Posts Rated:
14651465
Good debate by everyone but I do disagree with the game shape points made here. One of the reasons everyone was so high on Greg Poppovich this season was because he did such a good job managing his stars minutes and keeping them fresh and in the best shape for the playoffs. Likewise some commentators have said (WARNING NBA SPOILER)the reason for the Celtics falling apart in game six is just because they look tired and need rest.

In this game the game shape mechanism works really well to reward good management. In whatever division I have been in I have always been able to win extra games during the cup as teams with better rosters exhaust their players and ruin their game shape. I think making the managing of a team a bit more skilful is a good thing.

Play your best roster every game for the entire season = best chance to win = low skill.
Have to manage minutes very carefully during the cup for three games a week and at the allstar break for a one game week and not always play your stars = best chance to win = high skill level required.

It is the same for enthusiasm management. I agree it is totally unrealistic. I can't imagine Erik Spoelstra and Doc Rivers both sating to their teams, "It is game one of a seven game series so it is essential that we take it easy this game and don't try too hard, that will make us better in the next game". So it fails on the realism test. However in the does it make the game more of a challenge and reward clever management? Yes. Knowing when to TIE and when to normal, and to identify those very, very rare games when you actually should CT (tough cup match followed by two games against tankers) takes skill. I like the game rewarding skill.

From: Leeroy

This Post:
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212354.210 in reply to 212354.4
Date: 6/8/2012 6:11:53 PM
Overall Posts Rated:
241241
Hey now, Awesome^.- is only ahead of me by one PD!

This Post:
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212354.211 in reply to 212354.210
Date: 6/8/2012 8:49:10 PM
Overall Posts Rated:
612612
He is going to be ahead of you by alot more come end of the season chump

Garrie Addison (18085302). The G-Adder striking blows since season 15
This Post:
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212354.212 in reply to 212354.211
Date: 6/8/2012 9:02:24 PM
Overall Posts Rated:
241241
Chump eh? I see how it is.

From: Axis123

This Post:
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212354.213 in reply to 212354.209
Date: 6/8/2012 9:23:26 PM
Overall Posts Rated:
299299
Yeah my comment was not really that GS isn't realistic at all but, for me, it's a little bit too unrealistic in BB. Perhaps there should be more options for how many minutes each player plays. Your stars should see the court every game, even if it isn't for the full 48mins. Apart from very few understandable instances, could you imagine a game where Lebron sits out?

This Post:
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212354.214 in reply to 212354.208
Date: 6/8/2012 9:24:53 PM
Overall Posts Rated:
299299
I'll give it a go.

Does it matter which league/region etc. I sign up to?

This Post:
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212354.215 in reply to 212354.212
Date: 6/8/2012 9:34:25 PM
Overall Posts Rated:
612612
yeh you know your place

Garrie Addison (18085302). The G-Adder striking blows since season 15
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