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Salary increase - New salary formula

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From: J-Slo

To: Coco
This Post:
00
136516.207 in reply to 136516.206
Date: 4/4/2010 12:50:25 PM
Overall Posts Rated:
8888
Yeah, great points. There's no substitute for watching games in the viewer. Whether there should be is like you said, a different question, but it'd be nice if there was a middle ground.

Last edited by J-Slo at 4/4/2010 12:54:35 PM

This Post:
00
136516.208 in reply to 136516.148
Date: 4/4/2010 2:05:35 PM
Overall Posts Rated:
229229
Kong Tsun Ting (7976961)
Center
Week Salary: $ 214 274
Age: 22

The last tranfer today : 2.500.000$

¿¿¿this is are you looking for???

Just like HT, we the divine player´s sell for lowerest prices...

greats teams with money in their account win, and the teams with lower capacity for reach money is going down...



I understand what the argentinian fellow is concerned about... The best players tend from now on to be sold for far less than inferior players, just because of their too high wages... Is it really what the BBs think to be the best for this game?
I know BBs hate when people compare BB to Hattrick, but in this case they are asking to be compared. Hattrick's worst characteristic (top players undervalued in the market due to too high salaries) is being reproduced here.
You know, once I wanted to reach Buzzerbeater Best (almost accomplished that last season), but now I'm really not excited anymore... within a couple of seasons, a team who wants to win that competition will need to sell all their very good players for, let's say, 25kk, and then buy 5 players with 400k wages for 2kk each (pretty cheap) and with the 15kk reamaining they will afford their wages for 1 season and then in the end of the season go bankrupt but champions of the world. Just like hattrick. The same crap. If I knew Buzzerbeater would become Hattrick - part 2 I would have never spent so much time here.

This Post:
00
136516.209 in reply to 136516.208
Date: 4/4/2010 4:08:03 PM
Overall Posts Rated:
66
Kong Tsun Ting (7976961)
Center
Week Salary: $ 214 274
Age: 22

The last tranfer today : 2.500.000$

¿¿¿this is are you looking for???

Just like HT, we the divine player´s sell for lowerest prices...

greats teams with money in their account win, and the teams with lower capacity for reach money is going down...



I understand what the argentinian fellow is concerned about... The best players tend from now on to be sold for far less than inferior players, just because of their too high wages... Is it really what the BBs think to be the best for this game?
I know BBs hate when people compare BB to Hattrick, but in this case they are asking to be compared. Hattrick's worst characteristic (top players undervalued in the market due to too high salaries) is being reproduced here.
You know, once I wanted to reach Buzzerbeater Best (almost accomplished that last season), but now I'm really not excited anymore... within a couple of seasons, a team who wants to win that competition will need to sell all their very good players for, let's say, 25kk, and then buy 5 players with 400k wages for 2kk each (pretty cheap) and with the 15kk reamaining they will afford their wages for 1 season and then in the end of the season go bankrupt but champions of the world. Just like hattrick. The same crap. If I knew Buzzerbeater would become Hattrick - part 2 I would have never spent so much time here.



good point.

From: ned

This Post:
00
136516.210 in reply to 136516.208
Date: 4/4/2010 4:40:24 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
Just to discuss between us ;)
Do you really think that a player that has a salary of 500k/week is the best one for your team? I don't think so, I think a player that costs 200-300k/week is enough strong to compete against the 500k/week so I don't see any reason to build a player with all 20 lvl skill. BBs said many tmes that this kind of players aren't the best one but there are still some teams that continue to push 2-3 skills creating monsters that cost 500k/week. Then BBs said that they worked to keep alive all kind of players so also this one but that's another story :p I'm sure that they wanted to cut a little bit the incomes and to cut the inflaction and increase the salaries was the only way to do that.

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: ned

This Post:
00
136516.212 in reply to 136516.211
Date: 4/4/2010 6:47:58 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
Charles, one day you will explain to all of us the sense of the balls above the posts, they can create only flames and in the best case they're completely useless.

About your post I agree with you even if I don't like any intervention in the economy after that you said that the economy is "autoregulate" and I'm speaking about +15% in the salary for the expensive players

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
00
136516.213 in reply to 136516.211
Date: 4/4/2010 7:14:39 PM
Overall Posts Rated:
404404
Hi Charles,I don't see the question of the top players as the main in the BB economy(you should know what is it in my mind :P ),but I would say my thought

For me,a player with maximum wage should be sustainable from the top teams,allowing them to have a "decent team" having one salary monster in the roster that drain money from the other's players salaries.How can we define a "decent team"?Giving the its definition,obvioulsy in terms of salary(there are many way to reach a certain level of salary),we could adjust the incomes for the measue of that hypotetic kind of team;when you made that,the manager will choose his strategy.Surely,it would be better to have a team with five players with 200k salary and three reserves with 80k salaries(plus some young trainee) than have a team with a monster with 600k of salary,four players with 125k salaries and three reserves with 50k salary(plus some young trainee),but you should allow a manager to do this choice(I said casual numbers,but I hope you understand my thought)
The increased economic posibilities should be balanced by the level of expenses of the various countries(and so returning to the main problem of the competitive/uncompetitive leagues economic balance and so on)
Nowadays,only farms team could maintain certain kind of players,and this is not good for the game


Last edited by Steve Karenn at 4/4/2010 7:22:07 PM

Message deleted
This Post:
00
136516.215 in reply to 136516.211
Date: 4/4/2010 10:01:13 PM
Overall Posts Rated:
576576
I agree that these players aren't good long term choices. Nonetheless their TL value will end up being lower due to their salary and even though they are mono-skilled they are still extremely good players for their position.

Will these players end being short-term ringers and if so, will they have an effect on the game? I assume "yes" on the former, and hope "no" on the latter. If it only effects the B3/NT then it's really not much of a deal. The hope is they don't become regulars in domestic cup tourney's and PO battles.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
00
136516.216 in reply to 136516.215
Date: 4/4/2010 11:19:07 PM
Overall Posts Rated:
196196
I agree that these players aren't good long term choices. Nonetheless their TL value will end up being lower due to their salary and even though they are mono-skilled they are still extremely good players for their position.

Will these players end being short-term ringers and if so, will they have an effect on the game? I assume "yes" on the former, and hope "no" on the latter. If it only effects the B3/NT then it's really not much of a deal. The hope is they don't become regulars in domestic cup tourney's and PO battles.


The transfer market has been killed sufficiently that if you decide to add a new transfer window or period of ineligibility this 'may' deter those from looking to buy short term success.

What about registering your squad for the league during the offseason week with a new ameneded squad being allowed ahead of playoffs?
What about registering a cup team which can only be amended at the last 16 stage with +3/-3 players to the original roster?

This Post:
00
136516.217 in reply to 136516.208
Date: 4/5/2010 6:10:23 AM
Overall Posts Rated:
4040
Kong Tsun Ting (7976961)
Center
Week Salary: $ 214 274
Age: 22

The last tranfer today : 2.500.000$

¿¿¿this is are you looking for???

Just like HT, we the divine player´s sell for lowerest prices...

greats teams with money in their account win, and the teams with lower capacity for reach money is going down...



I understand what the argentinian fellow is concerned about... The best players tend from now on to be sold for far less than inferior players, just because of their too high wages... Is it really what the BBs think to be the best for this game?
I know BBs hate when people compare BB to Hattrick, but in this case they are asking to be compared. Hattrick's worst characteristic (top players undervalued in the market due to too high salaries) is being reproduced here.
You know, once I wanted to reach Buzzerbeater Best (almost accomplished that last season), but now I'm really not excited anymore... within a couple of seasons, a team who wants to win that competition will need to sell all their very good players for, let's say, 25kk, and then buy 5 players with 400k wages for 2kk each (pretty cheap) and with the 15kk reamaining they will afford their wages for 1 season and then in the end of the season go bankrupt but champions of the world. Just like hattrick. The same crap. If I knew Buzzerbeater would become Hattrick - part 2 I would have never spent so much time here.


Perhaps there is a solution. If there would exist something like lifetime contract. You know, is great to have and raise drafted player, in my opinion would be also great if settled player would start to like his stable position so much, that after 5 seasons in your club would his wage slowly decrease.
There have to be any conditions, that he have to be at least 28y old, so will not be ambicious like younger kinds..

Just scares me if you start to compare BB with Hattrick, dont do that.

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