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Salary increase - New salary formula

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This Post:
00
136516.208 in reply to 136516.148
Date: 4/4/2010 2:05:35 PM
Overall Posts Rated:
228228
Kong Tsun Ting (7976961)
Center
Week Salary: $ 214 274
Age: 22

The last tranfer today : 2.500.000$

¿¿¿this is are you looking for???

Just like HT, we the divine player´s sell for lowerest prices...

greats teams with money in their account win, and the teams with lower capacity for reach money is going down...



I understand what the argentinian fellow is concerned about... The best players tend from now on to be sold for far less than inferior players, just because of their too high wages... Is it really what the BBs think to be the best for this game?
I know BBs hate when people compare BB to Hattrick, but in this case they are asking to be compared. Hattrick's worst characteristic (top players undervalued in the market due to too high salaries) is being reproduced here.
You know, once I wanted to reach Buzzerbeater Best (almost accomplished that last season), but now I'm really not excited anymore... within a couple of seasons, a team who wants to win that competition will need to sell all their very good players for, let's say, 25kk, and then buy 5 players with 400k wages for 2kk each (pretty cheap) and with the 15kk reamaining they will afford their wages for 1 season and then in the end of the season go bankrupt but champions of the world. Just like hattrick. The same crap. If I knew Buzzerbeater would become Hattrick - part 2 I would have never spent so much time here.

This Post:
00
136516.209 in reply to 136516.208
Date: 4/4/2010 4:08:03 PM
Overall Posts Rated:
66
Kong Tsun Ting (7976961)
Center
Week Salary: $ 214 274
Age: 22

The last tranfer today : 2.500.000$

¿¿¿this is are you looking for???

Just like HT, we the divine player´s sell for lowerest prices...

greats teams with money in their account win, and the teams with lower capacity for reach money is going down...



I understand what the argentinian fellow is concerned about... The best players tend from now on to be sold for far less than inferior players, just because of their too high wages... Is it really what the BBs think to be the best for this game?
I know BBs hate when people compare BB to Hattrick, but in this case they are asking to be compared. Hattrick's worst characteristic (top players undervalued in the market due to too high salaries) is being reproduced here.
You know, once I wanted to reach Buzzerbeater Best (almost accomplished that last season), but now I'm really not excited anymore... within a couple of seasons, a team who wants to win that competition will need to sell all their very good players for, let's say, 25kk, and then buy 5 players with 400k wages for 2kk each (pretty cheap) and with the 15kk reamaining they will afford their wages for 1 season and then in the end of the season go bankrupt but champions of the world. Just like hattrick. The same crap. If I knew Buzzerbeater would become Hattrick - part 2 I would have never spent so much time here.



good point.

From: ned

This Post:
00
136516.210 in reply to 136516.208
Date: 4/4/2010 4:40:24 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
Just to discuss between us ;)
Do you really think that a player that has a salary of 500k/week is the best one for your team? I don't think so, I think a player that costs 200-300k/week is enough strong to compete against the 500k/week so I don't see any reason to build a player with all 20 lvl skill. BBs said many tmes that this kind of players aren't the best one but there are still some teams that continue to push 2-3 skills creating monsters that cost 500k/week. Then BBs said that they worked to keep alive all kind of players so also this one but that's another story :p I'm sure that they wanted to cut a little bit the incomes and to cut the inflaction and increase the salaries was the only way to do that.

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
From: ned

This Post:
00
136516.212 in reply to 136516.211
Date: 4/4/2010 6:47:58 PM
Freccia Azzurra
IV.18
Overall Posts Rated:
823823
Second Team:
Slaytanic
Charles, one day you will explain to all of us the sense of the balls above the posts, they can create only flames and in the best case they're completely useless.

About your post I agree with you even if I don't like any intervention in the economy after that you said that the economy is "autoregulate" and I'm speaking about +15% in the salary for the expensive players

1990-2022 Stalinorgel - https://www.youtube.com/watch?v=pV-Xppl6h8Et
This Post:
00
136516.213 in reply to 136516.211
Date: 4/4/2010 7:14:39 PM
Overall Posts Rated:
404404
Hi Charles,I don't see the question of the top players as the main in the BB economy(you should know what is it in my mind :P ),but I would say my thought

For me,a player with maximum wage should be sustainable from the top teams,allowing them to have a "decent team" having one salary monster in the roster that drain money from the other's players salaries.How can we define a "decent team"?Giving the its definition,obvioulsy in terms of salary(there are many way to reach a certain level of salary),we could adjust the incomes for the measue of that hypotetic kind of team;when you made that,the manager will choose his strategy.Surely,it would be better to have a team with five players with 200k salary and three reserves with 80k salaries(plus some young trainee) than have a team with a monster with 600k of salary,four players with 125k salaries and three reserves with 50k salary(plus some young trainee),but you should allow a manager to do this choice(I said casual numbers,but I hope you understand my thought)
The increased economic posibilities should be balanced by the level of expenses of the various countries(and so returning to the main problem of the competitive/uncompetitive leagues economic balance and so on)
Nowadays,only farms team could maintain certain kind of players,and this is not good for the game


Last edited by Steve Karenn at 4/4/2010 7:22:07 PM

Message deleted
This Post:
00
136516.215 in reply to 136516.211
Date: 4/4/2010 10:01:13 PM
Overall Posts Rated:
576576
I agree that these players aren't good long term choices. Nonetheless their TL value will end up being lower due to their salary and even though they are mono-skilled they are still extremely good players for their position.

Will these players end being short-term ringers and if so, will they have an effect on the game? I assume "yes" on the former, and hope "no" on the latter. If it only effects the B3/NT then it's really not much of a deal. The hope is they don't become regulars in domestic cup tourney's and PO battles.

"Well, no ones gonna top that." - http://tinyurl.com/noigttt
This Post:
00
136516.216 in reply to 136516.215
Date: 4/4/2010 11:19:07 PM
Overall Posts Rated:
196196
I agree that these players aren't good long term choices. Nonetheless their TL value will end up being lower due to their salary and even though they are mono-skilled they are still extremely good players for their position.

Will these players end being short-term ringers and if so, will they have an effect on the game? I assume "yes" on the former, and hope "no" on the latter. If it only effects the B3/NT then it's really not much of a deal. The hope is they don't become regulars in domestic cup tourney's and PO battles.


The transfer market has been killed sufficiently that if you decide to add a new transfer window or period of ineligibility this 'may' deter those from looking to buy short term success.

What about registering your squad for the league during the offseason week with a new ameneded squad being allowed ahead of playoffs?
What about registering a cup team which can only be amended at the last 16 stage with +3/-3 players to the original roster?

This Post:
00
136516.217 in reply to 136516.208
Date: 4/5/2010 6:10:23 AM
Overall Posts Rated:
4040
Kong Tsun Ting (7976961)
Center
Week Salary: $ 214 274
Age: 22

The last tranfer today : 2.500.000$

¿¿¿this is are you looking for???

Just like HT, we the divine player´s sell for lowerest prices...

greats teams with money in their account win, and the teams with lower capacity for reach money is going down...



I understand what the argentinian fellow is concerned about... The best players tend from now on to be sold for far less than inferior players, just because of their too high wages... Is it really what the BBs think to be the best for this game?
I know BBs hate when people compare BB to Hattrick, but in this case they are asking to be compared. Hattrick's worst characteristic (top players undervalued in the market due to too high salaries) is being reproduced here.
You know, once I wanted to reach Buzzerbeater Best (almost accomplished that last season), but now I'm really not excited anymore... within a couple of seasons, a team who wants to win that competition will need to sell all their very good players for, let's say, 25kk, and then buy 5 players with 400k wages for 2kk each (pretty cheap) and with the 15kk reamaining they will afford their wages for 1 season and then in the end of the season go bankrupt but champions of the world. Just like hattrick. The same crap. If I knew Buzzerbeater would become Hattrick - part 2 I would have never spent so much time here.


Perhaps there is a solution. If there would exist something like lifetime contract. You know, is great to have and raise drafted player, in my opinion would be also great if settled player would start to like his stable position so much, that after 5 seasons in your club would his wage slowly decrease.
There have to be any conditions, that he have to be at least 28y old, so will not be ambicious like younger kinds..

Just scares me if you start to compare BB with Hattrick, dont do that.

This Post:
00
136516.218 in reply to 136516.211
Date: 4/5/2010 8:50:54 AM
Overall Posts Rated:
228228


I really think that what it means for the economy to be in balance has been misunderstood. What it means is that the amount of salary spent, in total, is linked to the amount of income, in total. So, let me give you two examples of what this means:

It's OK if you try to keep the economy balanced. Thanks for your hard work.

1) There will almost certainly never be a player that earns $1M/week.

Why not? Because total income and total expenditure are linked. The highest salaries now will be approximately the highest salaries 20 seasons from now unless something major changes the income. The only way to get a player earning $1M/week would be if one or two individuals are much more skilled than everybody else in the game, which seems improbable.

It seems much more improbable now that nobody will train players above 13-14 skills because they are not stupid to the point of creating players nobody (even the teams that train them) want due to their wages.

2) Multiskilled players will almost certainly never be the highest-salaried player.

There will always be some people who insist upon training only a very small set of skills - BuzzerBeater is a big game with many teams that train, and it only takes a few poorly trained players to throw off the top of the curve. If the highest salaried players earn around $400k, then multiskilled players can only earn $400k if they are the most skilled according to the salary formula.

OK, so everybody, listen: there is no point in training centers or guards anymore, everybody should train only Small Forwards.

I think these two points haven't been fully appreciated.

In the case of (7976961), for example, we're talking about a young but mainly monoskilled player. It is always going to be possible to create a player who is not very useful for their salary, and such a player will probably not do well on the transfer market. I don't see this as a problem - owners are given the freedom to choose the players they want to create, but in return they have to accept that some choices will be better than others. There are a handful of players in the database with 25+ jump shot, driving, and handling and no more than 5 in any other skill. These players will almost certainly never be able to justify their large salary, and I suspect that if listed for sale, the purchase price would be quite low. I don't think that's a failure of game design, though.


So I really had misunderstood what you meant by 'multiskilled player'. Of course players who are 25+ on driving and handling and 5 on every other skill are useless. I wouldn't pay $1 for a guy like that. But when a player who is 16 on every skill on the perimeter, or is 18 on every inside skill, gets undervalued on the market due to his wages now I understand that this is because he is unbalanced, he was supposed to be 11 on every skill, otherwise he gets too 'unbalanced' and the stupid guy that spent 10 seasons doing everything right, training 48 minutes on a single position, sacrificing his own team, having paid a fortune to purchase this player when he was 18 or having spent tons of money in the draft, this guy must be punished for all that stupidity of being correct and organized when training. This guy must be punished by having his guy totally undervalued on the market, and if he doesn't get the price he wants, he must be punished for having that player on his roster for a fortune/week. He must be punished for training a center or a guard, because centers and guards are 'unbalanced' by nature. Ok, now I understood.




Edited the bold mark


Just to clarify, if it is not clear enough: the bold parts on the quoted part are written by me, not by BB-Charles.

Last edited by LA-Bernspin at 4/5/2010 9:11:47 AM

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