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Whats going on depth charts??

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This Post:
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261684.21 in reply to 261684.20
Date: 8/2/2014 9:38:38 PM
Overall Posts Rated:
2525
OK this is BS, my starter is going to get 36 minutes today. I played 10 guys, a starter and back up in every position except the one i'm training where i listed the same starter back up and third string. I also listed the 10th player as third string in the 4 non training positions, just to help with minutes as this is my easiest game this week. This is a joke and is ruining the game. I know there has been some talk about training out of position and this could be part of the issue as i switched training this season so i have 2 guards training at center, but the guy today is the one center and the guy he got sub for is a back up SG. Like either they need to fix this or training needs to not be linked to minutes played. If they are going to link my training to the number of minutes a player gets in the game, I should be able to control how much a player plays in the game. I'm the GM and I run the team, how does my coach just need whatever he wants and still have a job. Sorry for the rant but this is just getting out of hand

This Post:
11
261684.22 in reply to 261684.21
Date: 8/2/2014 9:54:42 PM
Overall Posts Rated:
536536

OK this is BS, my starter is going to get 36 minutes today. I played 10 guys, a starter and back up in every position except the one i'm training where i listed the same starter back up and third string.


The game is what it is.

My self and others have told you how to get your trainees to each play 48 mins, hell I was competitive in Div II in Australia 5 6 or so seasons ago whilst playing only 7 players per game so as to ensure that my 18 & 19 year old trainees could get 48 minutes whilst training single position.

If your playing players out of position for training purposes you need to swap that players defensive role with another player

This is a joke and is ruining the game


With respect you are the joke.

You got experienced managers from this game to give up their time to post advise on how to train players properly in single position, but you havent heeded our advice and instead keep on whinging

This Post:
00
261684.23 in reply to 261684.22
Date: 8/2/2014 10:06:56 PM
Overall Posts Rated:
2525
so what your saying is people have told me to do:
http://www.buzzerbeater.com/match/72417769/boxscore.aspx
http://www.buzzerbeater.com/match/72417737/boxscore.aspx and
http://www.buzzerbeater.com/match/72417745/boxscore.aspx
and they have told me if i do that it will ensure that my trainee gets 48 minutes right, crazy how i've done that yet they are still not getting the minutes. Also that whole swapping player defensively, guess you can't see that, but based on my stats I clearly have been doing that. So maybe before you jump on someone do your research.

This Post:
00
261684.24 in reply to 261684.23
Date: 8/2/2014 10:43:14 PM
Aussie Pride
II.3
Overall Posts Rated:
543543
In this case the explanation is simple. If it is a blowout and you have a spare player on the bench (Covelo) he will always get subbed into the game.

This Post:
00
261684.25 in reply to 261684.23
Date: 8/2/2014 11:05:41 PM
Overall Posts Rated:
536536

Please refer to my post (261684.18)


In the 3 games that you mentioned above, you suited up 9 players in each game.

If training and the game in general was meant to be easy, noobs would have nothing to learn and people would quickly get bored with the game

Ensure that your trainees have high inept or above stamina, suit up only 7 players per game and use defensive swapping if playing a trainee out of position for training purposes

This Post:
00
261684.26 in reply to 261684.24
Date: 8/2/2014 11:22:39 PM
Overall Posts Rated:
2525
the spare player i had was listed as the third string for every other position, why not sub him in to there

This Post:
00
261684.27 in reply to 261684.26
Date: 8/2/2014 11:24:34 PM
Overall Posts Rated:
32293229
the spare player i had was listed as the third string for every other position, why not sub him in to there


In garbage time, the coach tries to put every starter on the bench. If you have 10 players dressed, and nobody is injured or fouled out, none of your starters will remain in.

This Post:
00
261684.29 in reply to 261684.28
Date: 8/3/2014 6:28:47 AM
Overall Posts Rated:
2525
i'm confused why BB should come out with something saying no player is guaranteed 48 minutes in a game? why would this be a good thing and why would this be realistic. If a coach was told to play a guy for the entire game and not take him out, in any real basketball game, that guy would get 48 minutes every time, or at least as long as he did not get injured. I just don't understand why this can't be done in BB, especially if training, the most important aspect of the game, is tied to it.

This Post:
00
261684.30 in reply to 261684.27
Date: 8/3/2014 6:30:03 AM
Overall Posts Rated:
2525
what about the 3 games i linked where i only had 9 dressed, that was just back luck once a week for 3 straight weeks?

This Post:
00
261684.31 in reply to 261684.30
Date: 8/3/2014 6:57:20 AM
Overall Posts Rated:
536536

what about the 3 games i linked where i only had 9 dressed, that was just back luck once a week for 3 straight weeks?



No bad luck in this at all.

Just bad management to be too stubborn and obstinate to not listen to the advise of only suiting up 7 players.



Last edited by Sid Vicious at 8/3/2014 6:59:13 AM

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